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Old 06-07-07, 05:52 PM   #151
GSpector
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Printing them out allowed me to keep track of each Crewman and I was also able to award a lot of new German Ribbons to each of the crewmen based on all the stats I kept track of.

I even used Corel to create a uniform coat for each crewman to display all the Awards each earned. I could not have done that without SH3 Commander.

So far, in SH4, I have no idea who is who and what they do. Other then the gunners I have no clue as to who does what so I can't add Ribbons. If I can't add Ribbons, there's no point in creating a Coat for them to show them off. Just to much work for the little info that SH4 does provide.
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Old 06-14-07, 01:08 AM   #152
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Not sure if this idea has been put out there so...how hard would it be to modify SH3 commander to comply with SH4 ?

The career settings and file locations are near identical to SH3.

Some tweaking would be needed to provide career, boat, and crew management options but I think it would save a load on the developer's mind if he has something stable to work on.

Just my two cents worth...
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Old 06-14-07, 01:34 AM   #153
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Quote:
Originally Posted by Jager
Not sure if this idea has been put out there so...how hard would it be to modify SH3 commander to comply with SH4 ?
That would probably work but SH4 Skipper is more than just a new look. Unlike SH3 Commander it's designed to handle multiple game installations, and its change model is significantly different (it implements line changes individually and rolls them back automatically). I'll release a public Beta soon since the reports on the Alpha release were encouraging, but I've just found out my file structure may not work on Vista so I'll have to fix that first.
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Old 06-14-07, 07:49 PM   #154
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I can only say - thank you again for the hard work your doing on this project!
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Old 06-14-07, 08:18 PM   #155
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Look forward to the beta

RDP
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Old 06-14-07, 08:34 PM   #156
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Thank you so much for your effort on this project. Looks like it will be a winner.

Annd Mr. Jones, I for one applaud your work on behalf of SH3 Commander. I understand how long and hard the effort must have been to do. I heartily on behalf of all the Good Folks who have used the program both here at SubSim.com and elsewhere offer you our thanks and gratitude for the work you did on it.

To all those whiners, complainers and grumps who did not like SH3 Commander, DON"T USE IT, AND DON"T B***H ABOUT IT UNLESS YOU ARE WILLING TO DO THE WORK YOURSELVES!!! THEN MAYBE YOU WOULD UNDERSTAND HOW MUCH EFFORT IT TAKES!!!
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Old 06-24-07, 08:45 PM   #157
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Any ETA on this project and current development state?:hmm:
P.S. Any chance of enabling extended career lenght?
Technique by MaxT.Dk, idea by reallydedpoet.
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Old 06-24-07, 09:01 PM   #158
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Quote:
Originally Posted by GakunGak
Any ETA on this project and current development state?:hmm:
P.S. Any chance of enabling extended career lenght?
Technique by MaxT.Dk, idea by reallydedpoet.
Thanks for the mention GG., don't know, somebody else may have posted something in relation, anyway it would be a natural fit for the SH4 version.

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Old 06-24-07, 09:23 PM   #159
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Awesome stuff
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Old 06-26-07, 05:25 AM   #160
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Can this thread be "Stickied" please!!!!

Feels very important.

We are in the process of creating a WaW-Pacific at the moment and a tool like this can revoulutionize the whole thing.

Thanks for putting effort into this little gem to be.

Cheers

Per
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Old 06-26-07, 05:37 AM   #161
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Quote:
Originally Posted by GOZO
Can this thread be "Stickied" please!!!!

Feels very important.

We are in the process of creating a WaW-Pacific at the moment and a tool like this can revoulutionize the whole thing.

Thanks for putting effort into this little gem to be.

Cheers

Per
Good point, someone from the mods could pin this....:hmm:
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Old 06-26-07, 06:49 AM   #162
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Quote:
Originally Posted by GOZO
We are in the process of creating a WaW-Pacific at the moment
Nice

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Old 06-26-07, 07:25 AM   #163
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OK, the Alpha seems stable although there are issues with Vista which I'm just going to have to work through as best I can (I'm developing on XP Pro SP2).

The three functions I implemented in the Alpha were:
  1. Disable intro movies (not working with Vista)
  2. Disable Developer mode (working)
  3. Time Compression (working).
I want to incorporate a keyboard shortcut function a la SetKey for SH3, so people can customise the keyboard as they want (I'll probably also include an "SH3 default"). However, I thought I'd ask now for feedback on what functions people would like included. I'll then prioritise them myself according to how quickly I can do them. Obviously, some things are easier than others. Some other things may best be done by mods/JSGME. But this way I'll have a list of things that need doing. If Jaesen would like to throw his two cents in that would be appreciated too.
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Old 06-26-07, 07:28 AM   #164
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Can I be a BETA tester? Please?
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Old 06-26-07, 07:42 AM   #165
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-Set individual Commander names.

-Choose name and number of sub.

-Manage Crew

-Names on ships sunk

-Maybe incorporate "skin-packs" for different time of war?

Will come up with more but I think it's enough for time being.

Just love the "Multi-install" funktion!!!


Keep up the good work matey!!!! Beta tester? Sure why not. Another good one for this can be "mountainmanuk" as an old GWX-fox. (eh Dave... )

Cheers

Per
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