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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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Awesome!!
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#167 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Aberdeen, Scotland, United Kingdom
Posts: 980
Downloads: 252
Uploads: 0
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Very nice!
![]() ![]() Mike.
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"I am the battleship Jean Bart. This name originates from a certain 'respected' privateer... Yes? You want to know what privateers are? Hmph, they are pirates that rob openly under the banner of their country." Jean Bart from the mobile game Azur Lane. |
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#168 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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I cannot wait!!!
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#169 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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#170 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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OMFG!!!!
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#171 |
Pooped from posting
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just saw your update, man that's awesome
![]() may i suggest to use the TMO interiors in my download section, i forgot to tell ducimus that i had updated them with some minor details ![]() |
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#172 |
Frogman
![]() Join Date: Oct 2009
Location: SW Florida
Posts: 288
Downloads: 105
Uploads: 0
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Amazing!
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#173 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
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Outstanding!
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"Diesel Pig" Not so long ago... |
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#174 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Good job!
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#175 |
Sonar Guy
![]() Join Date: May 2005
Location: Squaresville, daddy-O.
Posts: 394
Downloads: 186
Uploads: 0
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Crazy cool.
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"Turning enemy ships into marine habitat since 1986!" Mods Loaded:TMO 2.2, RSRDC, MaxOptics, Strategic Map Symbols, Stop The Shouting ![]() OR: RFB, RSRDC, Maxoptics, SCAF, Strategic Map Symbols and the sanity-saving "stop the shouting". |
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#176 |
Torpedoman
![]() Join Date: Jun 2003
Location: Vancouver, BC, Canada
Posts: 118
Downloads: 58
Uploads: 0
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My gawd! Captain America, this is outstanding!
![]() ![]() If i have one request, it would be that the curtain or door in the captain's quarters be closed so one could glide through if possible...Personally i feel that sometimes i need some space to myself. ![]() Again, awesome job!
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...Wir alle leben auf einem gelben Unterseeboot... Last edited by ViperU48; 06-22-10 at 01:40 AM. |
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#177 |
Rear Admiral
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Bumpity.
![]() edit: After playing SH5, it's my belief that this mod (along with Vickers03 latest work combined with Nisgesis work on the radar range unit and TDC), is really vital to breathing some life/immersion into SH4. If we can get all three of those combined, i'd have to unretire myself and see if i could create some new crew graphs to animate the new spaces. (at least within reason, i don't know how to create new animations, but i could utilize existing ones somehow) |
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#178 |
Eternal Patrol
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Meh. We had that already in SH1.
JUST KIDDING!!!!! Ow! That hurts! Stop that...OW! Truth to tell I've dreamed about something like this ever since SH4 was released. The captain's cabin was something I loved in SH1, and yours is so much better it's amazing! ![]() ![]() ![]() I hope that the work FlakMonkey has done for SH3 will someday find itself into SH4, and what you've done here is the perfect companion piece. I like both sides of the war, and I'm hoping to play them both in SH4 someday, with all the best immersion stuff. Great job! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#179 |
Watch
![]() Join Date: Apr 2009
Posts: 16
Downloads: 196
Uploads: 0
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OMFG2
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#180 |
Lucky Jack
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What are you trying to say?
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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