SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-12-10, 12:39 AM   #136
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,122
Downloads: 605
Uploads: 44


Default

just hope someone finishes this someday or starts a new one, with SH 5 looking so shabby, I have feeling a fully modeled fleetboat interior for mods like TMO RFB would be a big hit.
Bubblehead1980 is offline   Reply With Quote
Old 03-12-10, 02:48 AM   #137
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

At least the crew don't glow in SH4 !!

keltos
__________________
"Honorable Builder of Sinking Ships"

keltos01 is offline   Reply With Quote
Old 03-13-10, 07:34 AM   #138
ggregoro
Watch
 
Join Date: Aug 2007
Location: Détroit
Posts: 22
Downloads: 211
Uploads: 0
Fleet Sub Officers Quarters Project

Quote:
Originally Posted by Bubblehead1980 View Post
just hope someone finishes this someday or starts a new one, with SH 5 looking so shabby, I have feeling a fully modeled fleetboat interior for mods like TMO RFB would be a big hit.
I am in full agreement. With all the great work that has been done up to this point, it would be a shame for this WIP not to finish.
ggregoro is offline   Reply With Quote
Old 03-31-10, 05:25 AM   #139
vickers03
Pooped from posting
 
Join Date: May 2007
Location: germany
Posts: 999
Downloads: 712
Uploads: 37


Default

@Captain America
looks like Tomi_099 had a similar problem with
baking lightmaps and importing, to make it short
it seems they have found a solution to this:
http://www.subsim.com/radioroom/show...141858&page=88
vickers03 is offline   Reply With Quote
Old 04-01-10, 03:27 AM   #140
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 886
Uploads: 23


Default

Quote:
Originally Posted by vickers03 View Post
@Captain America
looks like Tomi_099 had a similar problem with
baking lightmaps and importing, to make it short
it seems they have found a solution to this:
http://www.subsim.com/radioroom/show...141858&page=88
Wow, that was a good read and a OMFG moment while looking at the eye candy.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 04-17-10, 10:35 AM   #141
HELLISH1
Gunner
 
Join Date: Jul 2009
Posts: 96
Downloads: 6
Uploads: 0
Default

Quote:
Originally Posted by TheBeast View Post
I tried this Marine.dat and it makes the uniforms look very nice but my watch lost thier eye's and now I can't get them back even if I remove the Marine_Dat_1_5_Fixed mod.

My Current MODS:
#1 PE4 Install main
#3_PE4_c_Submarine_Stock_caustics_rolllpitch_deepe r
#4 PE4 Ship_debris_SH4_with bodies
#5_PE4_real_reflections_for_harbour_and_objects
#6 PE4_high quality bow and stern wakes (stock SH4 lower FPS)
AI-Boot-TypXXI
Small Radar Contacts Stage 1
AI Sen Toku
Webster's Real Lifeboats Fix for v1.5
Webster's New Sounds for SH4
Webster's Lite Fog v2 + 100' Underwater Visability
ROW Sound Effect v_9
RSRDC_SH15_V550_Patched1.7z
(1) RUIM v1.0 for SH4v1.5 (Hi-res)
(2) RUIM v1.0 for SH4v1.5 Enlisted Ranks add-on (Hi-res)
(3) RUIM v1.0 for SH4v1.5 Awards add-on (Hi-res)
Radio_Stations
My_MODS_for_RSRDC
TheBeastBelow_SalmonSargo_MODPak_for_SH4_v1.5
SKIN_Sargo_Stock_Cleaned
TheBeastBelow_GarTambor_MODPak_for_SH4_v1.5
SKIN_NSS_Tambor_Stock_Cleaned
TheBeastBelow_Gato_MODPak_for_SH4_v1.5
SKIN_Gato_Stock_Cleaned
TMO19_3D_Interiors
My Loading screen
Japanese merchants routes v2
JoC-Haifisch-SH4-1.0
Carotio_SH4-Seafloor2_256mb
SKIN_NSS_Balao_Stock_Cleaned
TheBeastBelow_Balao_MODPak_for_SH4_v1.5
Enviromental 4.2
Poul-Sound_for_SH4
Marine_Dat_1_5_Fixed

Any suggestions?

-TheBeast
the eyes have an animation node that is seperate, and it also has its own 3d
HELLISH1 is offline   Reply With Quote
Old 06-05-10, 08:03 PM   #142
Captain America
Planesman
 
Join Date: Apr 2004
Location: The Good Ole Red White & Blue
Posts: 193
Downloads: 167
Uploads: 0
Default

The lightmap problem was a show stopper for the project. Also, at that time sh5 was just over the horizon so it wasn't too hard to say goodbye to the old and hello to the new.

Unfortunately, instead of the birth a new sim, we got an abortion (IMO). Sadly, unless some miracles happen, I may never own sh5. I've also read statements/speculation of no further continuation with the series. This makes sh4 more important than ever now.


I would like to report that the lightmap issues are now solved!!!!

Thank you vickers03! I was browsing this thread a couple of days ago and saw your post. If you had not posted that link I would have never starting tinkering again.

A big thanks to Nisgeis for his words of wisdom posted in that link. It ended up being a smoothing issue. Apparently, the game does not like multiple smoothing groups within a single element. I had most of my geometry welded together so that was corrupting the lightmap. Instead I had to detach parts of the model according to smoothing group into separate elements.

The project lives!

I will continue work on this project. I don't envision dropping the project again but as insurance I will turn over my work to the community if that happens. There are plenty of talented individuals here that could pick up the torch and complete it.

The next couple of days I will be putting the pieces back together. I have to clean the dust off and get by bearings again. I am in the process of going over my existing work and cleaning it up and improving it further.

I'll be posting some updated pics soon. Thanks again to all for your help and interest in the project.
Captain America is offline   Reply With Quote
Old 06-05-10, 08:20 PM   #143
Royale-Adio
Officer
 
Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
Default

Quote:
Unfortunately, instead of the birth a new sim, we got an abortion
You're so right about that. SH5 IS a total letdown. Also with the DRM, It just sucks.

Quote:
I would like to report that the lightmap issues are now solved!!!!

Allright!!! I was just hoping for that to happen. Keep concentrating your efforts on this project!
__________________
Lurking In The Dark...
Royale-Adio is offline   Reply With Quote
Old 06-06-10, 01:11 PM   #144
chris455
A-ganger
 
Join Date: Jul 2007
Posts: 71
Downloads: 97
Uploads: 0
Default

The more great mods like this that come out for SH4, the less I find myself playing SH5.
Strange, somehow.......................
GREAT work, Capt. America!
chris455 is offline   Reply With Quote
Old 06-06-10, 03:16 PM   #145
SkyBaron
Lieutenant
 
Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
Default

Quote:
Originally Posted by Captain America View Post
I've also read statements/speculation of no further continuation with the series. This makes sh4 more important than ever now.
Amen to that! SH5 has core issues that are beyond repair by even the most talented modders, if only they released a SDK but that's very unlikely.

Thank you for all your work Captain America! Hopefully you'll stick with the Silent Service for a long time. There's so much that can still be done to improve the SH4 experience, this mod is an example.
SkyBaron is offline   Reply With Quote
Old 06-06-10, 03:35 PM   #146
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 886
Uploads: 23


Default

Quote:
Originally Posted by Captain America View Post
The lightmap problem was a show stopper for the project. Also, at that time sh5 was just over the horizon so it wasn't too hard to say goodbye to the old and hello to the new.

Unfortunately, instead of the birth a new sim, we got an abortion (IMO). Sadly, unless some miracles happen, I may never own sh5. I've also read statements/speculation of no further continuation with the series. This makes sh4 more important than ever now.


I would like to report that the lightmap issues are now solved!!!!

Thank you vickers03! I was browsing this thread a couple of days ago and saw your post. If you had not posted that link I would have never starting tinkering again.

A big thanks to Nisgeis for his words of wisdom posted in that link. It ended up being a smoothing issue. Apparently, the game does not like multiple smoothing groups within a single element. I had most of my geometry welded together so that was corrupting the lightmap. Instead I had to detach parts of the model according to smoothing group into separate elements.

The project lives!

I will continue work on this project. I don't envision dropping the project again but as insurance I will turn over my work to the community if that happens. There are plenty of talented individuals here that could pick up the torch and complete it.

The next couple of days I will be putting the pieces back together. I have to clean the dust off and get by bearings again. I am in the process of going over my existing work and cleaning it up and improving it further.

I'll be posting some updated pics soon. Thanks again to all for your help and interest in the project.
When reading this I was so thrilled to here you solved the Light Map issues and you are going to continue this project I actually got butterflies.
I have been hanging with SH5 since I receive my Pre-Ordered (big Mistake) copy of SH5. Because of all the issue's, I get so frustrated playing that GAME. It will be refreshing to return to a SIM.
__________________
Fear me! I am, TheBeastBelow

SHIV-MediaFire | SHV-MediaFire
TheBeast is offline   Reply With Quote
Old 06-06-10, 04:43 PM   #147
virtualpender
Sonar Guy
 
Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
Default

You just made my Sunday!!!
virtualpender is offline   Reply With Quote
Old 06-06-10, 04:47 PM   #148
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,122
Downloads: 605
Uploads: 44


Default

so happy to hear this project is back on, can't wait to be able to roam other parts of fleetboats one of these days! welcoem back Capt America
Bubblehead1980 is offline   Reply With Quote
Old 06-06-10, 05:41 PM   #149
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,280
Downloads: 90
Uploads: 0


Default

SWEET!
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 06-06-10, 07:10 PM   #150
aanker
Pacific Thunder
 
aanker's Avatar
 
Join Date: Apr 2004
Location: Yellow Sea
Posts: 1,896
Downloads: 236
Uploads: 14


Default

Ditto - this is GREAT news.... Today couldn't get much better!

Happy Hunting!
__________________
" Bless those who serve beneath the deep,
Through lonely hours their vigil keep.
May peace their mission ever be,
Protect each one we ask of thee.
Bless those at home who wait and pray,
For their return by night and day."

aanker is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:43 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.