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Old 07-02-07, 10:43 PM   #1
Excalibur Bane
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Default Local ability? What's that about?

I was looking over my crew after a patrol last night and noticed a third proficiency symbol, in a dark red. Curious as to what it was, I hovered over it. The pop-up was "Local ability - Increased torpedo damage". Huh? Is that so? So I looked over my entire crew and found a few more, increased surface speed, reduced chance of breakdown, faster speed submerged and so on. So I guess my question is thus, are these bonuses working or bugged? And what moron came up with this brilliant idea of giving magical bonuses to make your sub go faster and torpedoes hit harder?
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Old 07-02-07, 11:38 PM   #2
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No answers for you, but I've noticed the same thing. Most of them are good, like increased torpedo speed or increased submerged speed. I would assume that the idea behind this is that someone who was really really good at what they did could improve various areas of ship performance. I would also assume these are good because their icons are colored green.

On a scarier, stranger note, I noticed one of my watch officers had a red command icon that said "Global Ability: Increased Fanatical Chance." What in the world does that mean, and is it a bad thing? If so, as soon as I get back to Brisbane, he's getting dismissed.
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Old 07-02-07, 11:46 PM   #3
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"I noticed one of my watch officers had a red command icon that said "Global Ability: Increased Fanatical Chance."


That sounds like he's gonna talk some of your crew into mutiny. Which is pretty amazing, that the devs would go to that much detail in the characters on our boats, but that hasn't happened, I'm pretty sure, on a USNAVY ship since before the civil war....haven't been lucky enough to see any of these icons/abilities yet myself...

Calm Seas.

Hey.. I got promoted!! I was a Bilge Rat, Now I'm a NUB! ...what's a nub?

j/k
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Old 07-03-07, 12:47 AM   #4
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Quote:
Originally Posted by EAGLE_01
... Now I'm a NUB! ...what's a nub?

j/k
you:p

i'm guessing it's all for increasing your crews abilities in their respective departments, rather than having an effect on the sub/torpedo itself
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Old 07-03-07, 02:53 AM   #5
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If I have "increased torpedo speed," isn't that going to mess up my solutions? The torpedo will be at the intercept point before the target will! Or is the game smart enough to know this? (I somehow doubt it)
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Old 07-03-07, 03:09 AM   #6
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I am guessing it means increased torpedo speed loading .
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Old 07-03-07, 01:17 PM   #7
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Quote:
Originally Posted by Capt. Shark Bait
Quote:
Originally Posted by EAGLE_01
... Now I'm a NUB! ...what's a nub?

j/k
you:p
LOL.
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Old 07-03-07, 11:52 AM   #8
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Quote:
Originally Posted by EAGLE_01
"I noticed one of my watch officers had a red command icon that said "Global Ability: Increased Fanatical Chance."


That sounds like he's gonna talk some of your crew into mutiny. Which is pretty amazing, that the devs would go to that much detail in the characters on our boats, but that hasn't happened, I'm pretty sure, on a USNAVY ship since before the civil war....haven't been lucky enough to see any of these icons/abilities yet myself...

Calm Seas.

Hey.. I got promoted!! I was a Bilge Rat, Now I'm a NUB! ...what's a nub?


j/k
There has never been a mutiny on a US Naval Vessel.

A NUB is Submarinese for "Non Useful Body" and applies to any serving crew member that has not yet completed their qualifications and earned their Dolphins.

JCC
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Old 07-03-07, 04:58 PM   #9
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Quote:
Originally Posted by John Channing
There has never been a mutiny on a US Naval Vessel.
True, but one came real close.

The short version: http://www.bbc.co.uk/dna/h2g2/A1162388

The full version: http://www.history.navy.mil/wars/somers.htm

And of course the Wiki version, with reference to the JAG episode which recreated the event: http://en.wikipedia.org/wiki/USS_Somers_(1842)
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Old 07-03-07, 11:49 AM   #10
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But can someone tell me what "Increased Fanatical Chance" means?
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Old 07-03-07, 11:50 AM   #11
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Quote:
Originally Posted by Excalibur Bane
I was looking over my crew after a patrol last night and noticed a third proficiency symbol, in a dark red. Curious as to what it was, I hovered over it. The pop-up was "Local ability - Increased torpedo damage". Huh? Is that so? So I looked over my entire crew and found a few more, increased surface speed, reduced chance of breakdown, faster speed submerged and so on. So I guess my question is thus, are these bonuses working or bugged? And what moron came up with this brilliant idea of giving magical bonuses to make your sub go faster and torpedoes hit harder?
I am not sure the use of the term "moron" is appropriate (at least not here), but why would you think that a feature that mimics the real world ability of people to learn and develop special skills that improve their performance is problematic?


- Increased Torpedo Damage = More thorough maintainence on torpedos.

- Reduced Chance of breakdown = Better maintainence of deisel engines.

- Increased submerged speed = Better maintainence on the motors.


All of these things happened in real life.

Plus before you go throwing around terms like that you might want to be sure that you understand the feature correctly.

JCC
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Old 07-03-07, 11:53 AM   #12
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Edit Deleted by myself
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Old 07-03-07, 11:55 AM   #13
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Fanatical in this matter means the person that gets that, will increase the efficiency of crewmembers around him. They are fanatical at the work and the performance that is required from them. They are the few, the proud.....
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Old 07-03-07, 01:13 PM   #14
Excalibur Bane
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Quote:
I am not sure the use of the term "moron" is appropriate (at least not here), but why would you think that a feature that mimics the real world ability of people to learn and develop special skills that improve their performance is problematic?


- Increased Torpedo Damage = More thorough maintainence on torpedos.

- Reduced Chance of breakdown = Better maintainence of deisel engines.

- Increased submerged speed = Better maintainence on the motors.


All of these things happened in real life.

Plus before you go throwing around terms like that you might want to be sure that you understand the feature correctly.

JCC
Well, it was more of a jest, then an insult but then you don't know my sense of humor that well. Few do. My apologies.

Anyway, I think it's a stupid idea. All the upkeep in the world on the torpedoes isn't going to make the warhead anymore powerful then on any other sub. If they spent less time adding things like this and more time on actually making sure the game was working properly, it wouldn't have been riddled with bugs upon release. Just my opinion tho.
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Old 07-03-07, 01:20 PM   #15
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That's a cool feature in SH4 that I wasn't aware of. Now, if 1.3 does what we all hope (getting the searchlights working for example) we could have a pretty amazin' subsim on our hands.

Do I get a gold star for working the word 'subsim' into my post?:rotfl:
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