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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 | |
XO
![]() Join Date: Oct 2005
Posts: 429
Downloads: 20
Uploads: 0
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![]() Quote:
![]() Anyway, I think it's a stupid idea. All the upkeep in the world on the torpedoes isn't going to make the warhead anymore powerful then on any other sub. If they spent less time adding things like this and more time on actually making sure the game was working properly, it wouldn't have been riddled with bugs upon release. Just my opinion tho.
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