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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
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[REL] Historically accurate 4-Bladed propellers for all Subs
Hi, mates
![]() Okay some of you already read that... but for the newcommers: Hi captains! ![]() Following some very stubborned attempts at importing a 3dmodel inside SH4 and making its texture to work, i've finally made it ![]() I've had to deal with certain restrictions so as for now, it doesn't quite match the level of quality we'll be able to reach in a near future, especially regarding how light reacts on the model... But can't say i'm quite proud :rotfl:Skwasjer will know why lol ![]() Ok, as some of you may already knows, US submarines of that era were using 4 blades propellers during war instead of the 3 blades one the devs modelled. So i've modelled one myself and got it retextured. Propellers have now their own separate texture also instead of sharing a tiny part of the hull general texture (hence very low-res). Subs included are Tambor, Gato, Balao, Porpoise, Salmon and Sargo class However, for now on, i've not included S-Class subs since i doubt they were fitted with such propellers (being rather used as old training platforms, i think) Features:
After/Before screenies (previous lower-res version) ![]() It's 100% latest ROW COMPATIBLE. All you have to do is installing it AFTER ROW (or ROW would overwrite it...). Use JSGME... Download locations: Last edited by Webster; 07-13-13 at 11:58 AM. |
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