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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1861 | |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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Sorry for OT:
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THX McM |
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#1862 | |
Ace of the deep .
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#1863 |
Growing Old Disgracefully
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If you have been playing with Real Navigation for awhile you take it for granted how it works.
For the newcomer this can be quite daunting not being able to see your U-boat moving across the map and always knowing where it is. You definitely need to have the map contacts showing to begin with. As already discussed certain positions are automatically plotted for you. You can still calculate a positional fix at any time using the Navigator. You can always use the last fix icon to show the last calculated fix. Make sure you use the Large Equatool tool to plot your course. The draggable compass on the side is also a useful tool for plotting the targets course from a hydrophone bearing etc. Watch Shaefers's videos this is the easiest and probably the best way to learn how to use Real Navigation especially as he is using TWOS. To get the best out of SH5 you need to use Real Navigation but that depends on the individuals expectation as to how they want to play the game. After all it is what is a game, although to some of us it is a bit more than that. TWOS is a major step forward in the way that it has been designed to work, and for some that maybe a step to many. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 05-29-15 at 07:06 AM. |
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#1864 |
Ace of the deep .
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Who thought of realnav
![]() http://www.subsim.com/radioroom/show...postcount=5098 UserCharts http://www.subsim.com/radioroom/show...postcount=5237 There my claim to fame , the real work was done by TDW . Last edited by THE_MASK; 05-29-15 at 07:43 AM. |
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#1865 |
Sailor man
![]() Join Date: Mar 2010
Posts: 43
Downloads: 191
Uploads: 0
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I do not update improved submarine canyon, this problem happens to someone else?
I started the 3rd patrol the submarine and was able to upgrade weapons, but the gun is not updated with the improvement. I stand right next to the gun and pointed with the arrow and the text appears on the type of gun and not the added improvement. Default is 8.8mm and 10mm improvement ... keep me out of 8.8mm |
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#1866 |
Gefallen Engel U-666
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Brumete!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#1867 | |||
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#1868 |
Ace of the deep .
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There is only usercharts . 50 max . I just don't know .
Last edited by THE_MASK; 05-30-15 at 03:29 AM. |
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#1869 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#1870 |
Swabbie
![]() Join Date: Jun 2010
Location: Cornwall UK
Posts: 12
Downloads: 73
Uploads: 0
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not sure if right place to post forgive me. ok so am playing this mod liking it so far. Have sunk a merchant and now have crew in lifeboats am i ment to pick them up ? if so how do i do that ? or do i leave them to the sea?
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#1871 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" Last edited by kevinsue; 05-30-15 at 09:03 AM. |
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#1872 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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Not sure to understand what to do In the first campaign and the part coastal water.
The game ask me to go to AN5557, and then wait for 48hr here ? Does the objectives is lost/reset if I leave this area (80km apparently) ? Or I just have to join this area then I'm free to move ? |
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#1873 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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You can patrol anywhere within that circle for the required duration. (48hrs etc) You must complete the required duration (48hrs etc) within the patrol radius without saving the game. Once you have done the required time, that objective will be completed and Bdu will radio through and reposition you to another grid reference. ![]()
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#1874 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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Thanks,
I think you don't have to return to Bunker between 2 "relocalisation", because now the BDU ask me to return to AN5557, so it reset the mission. Last edited by Choum; 05-30-15 at 10:45 AM. |
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#1875 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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Opps seem I forgot to add surface run in the tc1 section of the autoscripts.I ll fix it soon
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