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Old 11-04-07, 01:11 PM   #1
Reno
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Yeah, I think File Front was the only game in town for the TM download.
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Old 11-04-07, 01:12 PM   #2
Von Hinten
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Quote:
Originally Posted by Calbeck
I get no link, and a search on "maru" turns up nothing related to TM. Trigger Maru 1.6.3 is still there though.
Good idea, I'll upgrade to that until the latest version resurfaces.
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Old 11-04-07, 01:39 PM   #3
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Sometimes filefront has a brainfart. No matter, i may post a new version soon anyway.
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Old 11-06-07, 04:43 AM   #4
ryanwigginton
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Hey I just installed the mods exactly as described for TM 1.6.5 (with ROW). I did a test dive down to 350ft. When I got to about 320 or so though the screen went black and said camera view restricted (or words to that effect). When I went a little shallower the command room re-appeared.
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Old 11-06-07, 04:58 AM   #5
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What boat? I'll see if i can reproduce it.
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Old 11-06-07, 07:17 AM   #6
ryanwigginton
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Strange... I could have sworn it was the S-18 but I tried to re-create it then but no joy. Tried with the default Porpoise also but it's not happening. I still had the dials and buttons across the bottom, but the command room was just a black screen with the words camera view restricted across the bottom left. Could be a ROW thing, except I don't have the camera part of it installed.

Another thing, I notice a lot of background hiss with the hull creak sound effects. When the creaking stops this background hiss dissappears almost like it's a poorly sampled effect. By the way the ROW hull creaking is brill, any chance Leo might allow you to put this in with your sounds? I think yours are still stock hull creaks, right?
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Old 11-06-07, 08:00 AM   #7
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Default Second try was the charm

I started my second campaign early 42. Got the same objective China seas. Did not encounter that task force and did NOT crash. Really rough sailing though. Easier submerged then afloat.

HAVING A BLAST

THANX!
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Old 11-06-07, 09:49 AM   #8
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I like this mod

Thanks Ducimus!
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Old 11-07-07, 01:31 AM   #9
ryanwigginton
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Quote:
Originally Posted by Ducimus
What boat? I'll see if i can reproduce it.
S-18, 119 deg 41'E 17 deg 23'N (Lingayen Gulf), 1520hrs...

Command room goes black, message bottom left of screen reads 'Camera out of sectors'

I had to shake my head around a little to make it happen (not my real head)... went to periscope view and back was okay again. Shake my head around a little and again same problem.
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Old 11-07-07, 09:38 AM   #10
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I have a question....

Is the ID Target button historically accurate? I'm not questioning the work done here(would never do that). I guess I'm just used to having to do everything manually as in SHIII GWX. If it's accurate, it stays. If not, how do I disable it?
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Old 11-07-07, 11:38 AM   #11
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Well the captain did have a tracking party. He didnt do EVERYTHING himself. That said, to disable it, open up the file
/data/menu/cfg/ordersbar.cfg


scroll down to the block of data under the header "[Station3]"

Just before you reach [station 4] you'll find this

Button9Command=WP_Identify_target
Button9IconRowColumn=3,11
Button9Tooltip=ID Target


Place a semicolon before it, to "remark it out" so it no longer functons

;Button9Command=WP_Identify_target
;Button9IconRowColumn=3,11
;Button9Tooltip=ID Target



That should remove it from play.
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Old 11-15-07, 09:29 AM   #12
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Default Dumb Question IRT TM 1.6.5

I have TM 1.4, 1.5, 1.6 1.6.3 and now the 1.6.5 mods on my computer. Which ones do I need to run TM 1.6.5? In other words, can I get rid of TM 1.4 and TM 1.5 and install only TM 1.6 and TM 1.6.5?
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Old 11-15-07, 09:47 AM   #13
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Quote:
Originally Posted by StevenLohr
I have TM 1.4, 1.5, 1.6 1.6.3 and now the 1.6.5 mods on my computer. Which ones do I need to run TM 1.6.5? In other words, can I get rid of TM 1.4 and TM 1.5 and install only TM 1.6 and TM 1.6.5?
You just need these REL_Trigger_Maru_GFX_PAK_2_2, REL_Trigger_Maru_1-6-5.

Both come as one d\l, see the first post for installation. Good luck with it.


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Old 11-15-07, 11:12 AM   #14
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Hi just a quick question if i may.

I just upgraded to 1.65 with graphic pack 22 n now when anything burns or the AA guns fire, i get oversized pixelated fire.



Any ideas/suggestions for a fix would be appreciated as i'm loving this mod.

Thanks for the hard work n thanks in advance for the help.
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Old 11-15-07, 04:10 PM   #15
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Default download this file and add it to your JSGME mod folder with jsgme off

Quote:
Originally Posted by Schultzy
Hi just a quick question if i may.

I just upgraded to 1.65 with graphic pack 22 n now when anything burns or the AA guns fire, i get oversized pixelated fire.



Any ideas/suggestions for a fix would be appreciated as i'm loving this mod.

Thanks for the hard work n thanks in advance for the help.
Once you unpack it and add it to your mod folder then turn on JSGME and activate it and your problems will be solved.

http://files.filefront.com/ROW+Repai.../fileinfo.html

Dave
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