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Old 08-03-07, 07:22 PM   #1
WilhelmSchulz.
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ok but is it realy required?
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Old 08-03-07, 07:59 PM   #2
Ducimus
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Quote:
Originally Posted by WilhelmSchulz.
ok but is it realy required?
I feel it is. The reason is because i put the go back to previous view onto the periscope. Which means, when looking into the eyepiece if you press INS on the keypad, you'll go to the view where the periscope is in front of you, and you can look around the forward portion of the conning tower.

Without the periscope animations, your view is that of inside the well, and not of the tower. If you want the animations fixed, you need anvarts mod. Even if i didnt put that in, you'd his mod anyway.
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Old 08-03-07, 11:18 PM   #3
WilhelmSchulz.
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There are 2 files in the Zip package. Do I install both?
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Old 08-11-07, 09:02 PM   #4
Harry708
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Default correction needed in read me file

Looks like a good mod but in section 16 of the read me you state that the S Class boats were the only ones that carried the Mark X torpedoes, read Silent Victory by Clay Blair Jr. and you will see that due to the severe torpedo shortage at the beginning of the war other boats carried the MK X torpedoes, the Plunger, Pompano, Seadragon and Drum to name a few. If you want to get rid of the MK X you should do it after 1942.
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Old 08-11-07, 09:15 PM   #5
tater
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FWIW, when I get to a version 1.0 of the campaign and I officially consider it "mostly done" I will make a TM version available (AI dropped, JSGMED not to mess with TM, etc).

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Old 08-11-07, 10:55 PM   #6
aanker
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Quote:
Originally Posted by Harry708
Looks like a good mod but in section 16 of the read me you state that the S Class boats were the only ones that carried the Mark X torpedoes, read Silent Victory by Clay Blair Jr. and you will see that due to the severe torpedo shortage at the beginning of the war other boats carried the MK X torpedoes, the Plunger, Pompano, Seadragon and Drum to name a few. If you want to get rid of the MK X you should do it after 1942.
Nice job Ducimus and I appreciate (more than you know) how much you have improved SH4.

I prefer the MK-14's anyway however according to Clay Blair Jr's SILENT VICTORY, with the torpedo shortages the US had at the beginning of the War they used anything they could find including MK-10's from 1941 - 1943 in the P class, Salmon/Sargo, T class and Gato's. The warhead was even changed to torpex.

Thanks again, Art

Last edited by aanker; 08-11-07 at 11:10 PM.
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Old 08-12-07, 03:36 AM   #7
alexoscar
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TM 1.5 installed and working like a champ. I only write this to say you:

THANK YOU!!!

This game is a big game (just like SH3) because the modders. You are our modern heroes
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Old 08-12-07, 09:10 AM   #8
sneekyzeke
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Gawd, some folks will nit pick someone to death. 'Nuf said.
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Old 08-12-07, 10:01 AM   #9
sneekyzeke
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Above post un-called for. Bad morning. My apologies to all. Zeke
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Old 08-13-07, 10:49 PM   #10
Cdr84
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Just installed 1.5, Thanks.

If I install the repeat mission fix I get a CTD when selecting the Alaska area.

Am I doing something wrong?

Works fine otherwise.

Doom
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Old 08-13-07, 11:03 PM   #11
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Quote:
Originally Posted by Doomer

If I install the repeat mission fix I get a CTD when selecting the Alaska area.
I'll check into it, but really the repeat patrol fix isnt really needed for alaska anyway, as i didnt script that area out. It has some basic patrol areas, a photo /commando insertion around attu and thats about it, go sink some ships!
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Old 08-14-07, 01:21 AM   #12
Ducimus
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Quote:
Originally Posted by Doomer
Just installed 1.5, Thanks.

If I install the repeat mission fix I get a CTD when selecting the Alaska area.

Am I doing something wrong?

Works fine otherwise.

Doom
Im gonna need more specifics friend, because i can't duplicate your CTD.
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Old 08-14-07, 04:13 AM   #13
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Hi Ducimus

After a couple of weeks of absence - sometimes i've got to work - I downloaded 1.5 and played for some hours yesterday.
As always, your work is phantastic! Thanks a lot!

There are two things I noticed that might be bugs. I played with an S-42 (your Alaska Campagin):
  1. When travelling and reloading batteries a max distance of about 3'000 km (I play metric) is indicated (with full tanks). With full batteries it is more than 30'000 km. Well, I have no problems with the different numbers (because when reloading batteries, engine power and therefore diesel is used for this), but the indication of 30'000 km endurance for an S-Boat is pretty much.
    Dunno if this is something that can be fixed...
  2. When the a ship is spotted and it is a friendly one, the time compression does not go down. I got messages from my WO that a Ship was spotted. This happened at a high time Comp., but the time comp. did not jump to 1x or 8x. I think changes of time comp. should behave the same with enemy, neutral and friendly ships.
Thanks again for this great mod.
Greets
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Old 08-14-07, 04:22 AM   #14
switch.dota
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Both are stock issues.
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Old 08-14-07, 10:31 AM   #15
wovik
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Default CTD on Hokkaido missiom, PH, mid 1943 start

I'm getting a CTD on a Mid 1943 Pearl Harbor start using a Balao class sub on a Hokkaido mission. I installed the Repeat Patrol Fix option. I also changed the Pearl Harbor outside harbor start location to original. This is TM1.5.
I tried it several times with slightly different routing around Midway. It always seems to be about 166.7E to 166.8E longitude but various latitudes.

Date: 15 Jun 1943
Time: 19:00
Approx. location on map: 33.7N, 166.8E

This is from a save just east of the CTD area:

[CareerTrack 1.CareerStatusLast]
ID=ID
Reason=CSS_LastStatus
NameDisplayable=NULL
CurrentDate=1943-06-07 13:00:00
PlayerRankAchieved=LTCDR
PlayerCurrentLastPromotionDateTime=1943-06-05 13:00:00
CurrentFlotilla=PearlHarborCommand
CurrentFlotillaBase=PearlHarbor
CurrentSDepartureDescription=-1.89576e+007,2.54882e+006,242.189
CurrentUPCFlotillaUserPlayerUnitType=F1Balao
CurrentDifficulty=Easy
PlayerCurrentRenown=4550.000000
PlayerCurrentRating=0.000000
PlayerHighestRating=0.000000
PlayerPatrolsCompleted=0.000000
PlayerTonnageSunk=0.000000
PlayerWarshipsTonnageSunk=0.000000
PlayerMerchantsTonnageSunk=0.000000
PlayerShipsSunk=0.000000
PlayerCurrentMedals=NULL
CrewMembersCurrentMedalsRepository=NULL
CrewMembersCurrentPromotionsRepository=2
PlayerCurrentObjectiveCode=Hokkaido
PlayerDefaultObjectives=ID94
PlayerCurrentObjectives=ID148
PatrolStartDateTime=1943-06-07 13:00:00


Jack

Last edited by wovik; 08-14-07 at 11:15 AM.
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