SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-18-09, 11:08 PM   #1
Otto Heinzmeir
Weps
 
Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
Default Whats with the Weather in this game?

Rant follows-
I have found that the weather tends to stay the same in this game for 2 weeks at a time. It might start clear for 2 days and then the next 2 weeks straight the visibility is 250 meters. I know this does happen. But I have come across this 250 to 300 meter visiblity for weeks far too often. I can see overcast and rainy for two weeks, but pouring rain for two weeks without even a 30 minute break. um Kinda sounds Biblical in proportions.

Sadly I have done some of my best navigating and intercept, targeting, you name it during these periods. I surface because the visibility id maybe 50 meters greater. So maybe 350meters. I have enough experience now to get within about 300 to 350 meters off a track by getting a ship 89 degrees of my heading at range and doing hydro updates. I get an idea of how close I am off the track by how often the the angle off my bow changes. Once I am confident I am not going to get run over I surface I try to get just at 300 so I can make him out, hit emergency reverse and fire.
Most of the time he was like 280 meters away and I here the torps hit with what sounds like an explosion but they were too close to arm. I did get a tanker buy following its six and as it zigging I was just far enough away for the torps to arm and hit it enough to slow it and kill it at my leisure. But if your further than 400 meters you can't see it at all.

Yah I like the realism of this weather occasionally. But I know when it sets in, I may as well go back to base because it always lasts my entire mission, which is not realistic.

Plus you cant get on anyones six in a TypeIIA in heavy weather if your target is going 7 to 8 knots you can't catch it. So after wasting 2 out of 5 of my torps on what were perfectly placed shots at 285 meters in extremely adverse conditions I get nothing. If the weather model was more true to life I would be able to wait it out for say 4 to 7 days. It generally does not pour heavy like that for weeks. IT may rain for weeks but the reain should lighten.

End rant
Otto Heinzmeir is offline   Reply With Quote
Old 02-18-09, 11:10 PM   #2
A Very Super Market
The Old Man
 
Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
Posts: 1,468
Downloads: 0
Uploads: 0
Default

Eh, thats stock SH3 for ya.
__________________


The entire German garrison of Vanviken, right here in your thread!
A Very Super Market is offline   Reply With Quote
Old 02-18-09, 11:18 PM   #3
Otto Heinzmeir
Weps
 
Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by A Very Super Market
Eh, thats stock SH3 for ya.
You mean this is changed in one of the mods. Which mod has a more realistic weather model? Think I had enough of the stock game.
Otto Heinzmeir is offline   Reply With Quote
Old 02-18-09, 11:23 PM   #4
A Very Super Market
The Old Man
 
Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
Posts: 1,468
Downloads: 0
Uploads: 0
Default

Depends. I don't know a thing about the other super-mods, but GWX will do it. And there probably is the single mod for this somewhere, but you'll be wanting to change the game anyways. So mess around with the super-mods for a while, and see what you like
__________________


The entire German garrison of Vanviken, right here in your thread!
A Very Super Market is offline   Reply With Quote
Old 02-18-09, 11:27 PM   #5
Otto Heinzmeir
Weps
 
Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by A Very Super Market
Depends. I don't know a thing about the other super-mods, but GWX will do it. And there probably is the single mod for this somewhere, but you'll be wanting to change the game anyways. So mess around with the super-mods for a while, and see what you like
Sounds like a plan. I'll try out the GWX one for sure.
Otto Heinzmeir is offline   Reply With Quote
Old 02-19-09, 01:44 AM   #6
Freiwillige
The Old Man
 
Join Date: Mar 2008
Location: Phx. Az
Posts: 1,458
Downloads: 24
Uploads: 0
Default

GWX 3.0 and youll never go back!
Freiwillige is offline   Reply With Quote
Old 02-19-09, 05:00 AM   #7
TheDudTorpedo
Machinist's Mate
 
Join Date: Jul 2008
Location: Adelaide, Australia
Posts: 128
Downloads: 23
Uploads: 0
Default

Quote:
Originally Posted by Freiwillige
GWX 3.0 and youll never go back!
There is a "back" before GWX3.0??? I agree completely GWX3.0 is THE business.
TheDudTorpedo is offline   Reply With Quote
Old 02-19-09, 05:52 AM   #8
Annatar
Machinist's Mate
 
Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
Uploads: 0
Default

I think (and I'm sure somebody will correct me if I'm wrong) that the weather in stock is basically a roll of a three sided dice - every 24 hours the dice is rolled and the weather will either get better, remain the same, or get worse.
It doesn't take a genius to figure out that this is not a clever system, with there being a 2/3 chance that the worst weather will stay that way on any given roll.

You'll still encounter more than your fair share of three-four day stretches of pissing rain and fog with GWX, but it certainly seems better than stock.
Annatar is offline   Reply With Quote
Old 02-19-09, 07:28 AM   #9
9emini
Seaman
 
Join Date: Jan 2009
Location: Aboard the Galaga
Posts: 37
Downloads: 1
Uploads: 0
Default

Interesting reading. Here was me presuming that even stock SH3 had historically accurate weather (records permitting) at every point on the globe (OK maybe that's an overstatement...). Now I'm wondering whether the celestial depiction is accurate - correct latitude dependencies/lunar phases etc. I presume the ocean floor has the correct depth at each point on the globe...
9emini is offline   Reply With Quote
Old 02-19-09, 07:47 AM   #10
Annatar
Machinist's Mate
 
Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
Uploads: 0
Default

The stars in SH3 are all accurate to the best of my knowledge. You can certainly pick out many of the major constellations and they can be used for navigation - there's even a mod around here to facilitate celestial navigation with a sextant.

Sea depth seems correct in a general sense - the North Sea and Channel are shallow, the Atlantic is deep etc... I couldn't say just how accurate it is though.
Annatar is offline   Reply With Quote
Old 02-19-09, 08:03 AM   #11
Torplexed
Let's Sink Sumptin' !
 
Torplexed's Avatar
 
Join Date: Dec 2001
Location: Seattle, WA
Posts: 5,823
Downloads: 43
Uploads: 0


Default

The biggest complaint about the maps in SH3 and 4 is that they are too accurate. Most WW2 era maps only had sounding numbers at various points to indicate known depths. The maps in the stock game anyway, are based on modern sea floor contour maps that give far more information than was known historically. Submarines in WW2 would run often aground on unknown shoals and reefs. Submarines in SH3 and 4 shouldn't ever unless you're not paying attention to your plotting.
Torplexed is offline   Reply With Quote
Old 02-19-09, 08:09 AM   #12
Annatar
Machinist's Mate
 
Join Date: Jun 2008
Location: Merry Old England
Posts: 121
Downloads: 0
Uploads: 0
Default

How difficult would it be to replace the stock nav map with an authentic ww2 example I wonder?
Annatar is offline   Reply With Quote
Old 02-19-09, 03:18 PM   #13
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

"Submarines in SH3 and 4 shouldn't ever unless you're not paying attention to your plotting."

Or your drunk,oh yes!I've done that one
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods'
Ericksmal.
nikbear is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:36 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.