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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#586 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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My bad! It's not the scope's tube, it's the vertical pipe to the left when heading to stern. Was confuse because of the change in the FOV.
The claustrophobic feeling is really more intense with this new cam. And I'm always hurting my head with thoses damned hanging wurst. ![]() |
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#587 |
Eternal Patrol
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Got it sussed! I figured out how to shut the fog off myself, and things are looking much better.
But I have a new problem to work on. It seems that I've somehow disengaged the to Observation Scope functions from each other. When I press 'Shift+O' the animation works fine in the control room, but the scope doesn't do anything in the O-Scope ('O') view or on the bridge. On the other hand if I press 'Insert' the scope goes up on the bridge and in the periscope view, but the animation doesn't do anything. I'm finding this frustrating but also quite funny. I wonder how I managed to do that?
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“Never do anything you can't take back.” —Rocky Russo |
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#588 |
Eternal Patrol
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Great news! I got it figured out! It was as simple as a missing letter in the Commands_Eng.cfg file. I now have FM's Interiors with no fog, Conning Tower Open Hatch and all the rest, and it's working!
Now to go play a new career. Again. And again. Seems I never quite actually get to finish one... ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#589 |
Watch
![]() Join Date: Aug 2009
Posts: 27
Downloads: 144
Uploads: 0
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#590 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,951
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#591 | |
Eternal Patrol
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A little way down you'll see 63: Interior root - COMMAND ROOM. It's easy to spot since it's the only line there that doesn't start with the four little colored dots in a square. Open it. You'll see a line very near the top called 65: FogParameters. Open it. Click on 66: FogParameters. In the field to the right you'll see some numbers. Click on NearDistance. In the box at the bottom change it to 50, and hit Enter. Click on FarDistance and change it to 51. Hit Enter. Click on Color and change all three numbers to 34,34,34. Hit Enter. Now save it and fire up your game. Interior Fog will be gone. Don't forget to make a backup copy first, or at least write down the original numbers in case you don't like it.
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“Never do anything you can't take back.” —Rocky Russo |
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#592 |
Watch
![]() Join Date: Aug 2009
Posts: 27
Downloads: 144
Uploads: 0
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#593 |
Eternal Patrol
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You have a PM.
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“Never do anything you can't take back.” —Rocky Russo |
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#594 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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A problem and a request :
- I have some troubles with scope and hatches anim. Sometimes they work perfectly, sometimes the scope will rise but never lower, sometimes the hatches will not open. I've not be able to reproduce the behavior, I see no pattern here. Any idea? - I find the diesel room too empty for my taste. I would like to see at least one Officier and a crew member. Are this additions too stressful for the mod? |
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#595 |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#596 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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Thanks HW3, don't know how I missed this one....
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#597 |
Eternal Patrol
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I don't know how you missed it either, but I missed it because I'm old, blind and stupid!
![]() I saw '1.3' and thought "but I already have 1.6. Why is everybody posting on a thread for an older version." What I missed was that I already had '1.6 Beta' and this was 'Public Release 1.3'. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#598 |
Gunner
![]() Join Date: Jun 2007
Posts: 92
Downloads: 1209
Uploads: 0
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Im having problems getting this to work with any of the different versions of the conning tower open hatch mod. Any suggestions? Thanks!
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#599 |
Eternal Patrol
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I might. Tell me exactly what mods you have in that category (DD Open Hatch, Conning Tower Open Hatch, Aces Combined Mods, etc). I'll try to explain what I did to get it to work.
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“Never do anything you can't take back.” —Rocky Russo |
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#600 |
Watch
![]() Join Date: Aug 2009
Posts: 27
Downloads: 144
Uploads: 0
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I'm stuck even before him... I can't even find this conning tower open hatch mod! *grin*
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