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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Bilge Rat
![]() Join Date: Jan 2010
Posts: 1
Downloads: 1364
Uploads: 0
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[QUOTE=jokerl90;1332432]Disclaimer: This is for my own personal use. I would not release as my own work or release without permission of original mod maker. If I'm stepping on someone's toes by doing this, please let me know.
VM made a mod named Mini Surface Campaign v0.85 ( Awesome! ![]() Its a career campaign using playable surface ships. In the mod is a Fletcher DD that I love... Hi, I had "Mini Surface Campaign" also times and it's really good, especially the "Cleveland". Unfortunately, I deleted the file by mistake. Could you send me the mod again, or you know where to get it? |
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#17 |
Seaman
![]() Join Date: Oct 2009
Posts: 39
Downloads: 75
Uploads: 0
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Sorry, I no longer have it either. Hopefully someone else can help you out.
I can send you the Cleveland and or the Fletcher DD with torps |
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#18 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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one question...is this how to create surface ships too?
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#19 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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boy my heart beats very fast
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#20 | |
Seaman
![]() Join Date: Oct 2010
Location: Atlantic Coast, USA
Posts: 38
Downloads: 57
Uploads: 0
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![]() Quote:
I would like to make playable ships and a surface campaign. |
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#21 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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bump!!
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#22 |
Stowaway
Posts: n/a
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Nice tutorial Keltos,
thanks. ![]() |
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#23 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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this could be a long way to create fuso.....but if i do it step by step from this tutorial should work? what are you masters think?
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#24 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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i dont think i am going to make it to work
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#25 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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looks like i have to go up on a mountain full of landmines and barbwire.....
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#26 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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hmmm i think i got it .....i think....anyway my question is if i want to make a japanese light cruiser or heavy it is the same procedure? and this will work on sigle missions and patrols too? or only campaighns? thanks
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#27 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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oh and almost forgot!! i want to make it playble for german side.....
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#28 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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yeah ok...dont reply back....you see if i care...
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#29 |
Stowaway
Posts: n/a
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Could be no one has an answer for you.
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#30 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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yes it is possible to make a Jap ship playable in capmaign or single missions.
There are different files whcih need modifying in [data.upcdatage] rather than [data.upcdat] for US / allied ships. Same filenames, different directories. Oh and you also need the UBoat add on to be able to play non allied ships / subs. It might be worth pulling together this interest plus the work Karl is doing into a concerted effort to complete the TSWSM. I have revived my work (damn hard - had forgotten so much) ..... this invlolves around 35 playable ships (both allied & axis) and is based as an add on to the Ops Monsoon mod - so I didn't have to re-create all the campaign data for European theatre of operations. Anyone interested in beta testing and contributing, please see the TSWSM thread. |
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