![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#2221 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
|
![]()
Yeah, that's how I remember it, too.
|
![]() |
![]() |
![]() |
#2222 | ||
Ocean Warrior
![]() |
![]() Quote:
Perhaps.. but I'm not sure ![]() ![]() Quote:
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
||
![]() |
![]() |
![]() |
#2223 | |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#2224 | ||
Black Magic
![]() |
![]() Quote:
Quote:
![]() Last edited by TheDarkWraith; 07-05-13 at 08:20 PM. |
||
![]() |
![]() |
![]() |
#2225 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
Can you introduce a random delay, for simulating aircrews not being ready? Possibly veterancy related: the lesser trained airgroups, the higher the chance of them not being immediately ready, and the longer the random delay range.
![]() P.S. could be: delay chance = C * (1 - AM) maximum delay = D * (1 - AM) where AM is the veterancy related Airbase Modifier (AirStrikes.cfg), and C and D are conveniently set absolute maximums (50% and 15 min, for instance). Using my numbers with IRAI airbase modifiers, we would have (delay chance / maximum allowed delay): Poor Airbase: 37.5% / 11.25 min Novice Airbase: 30% / 9 min Competent Airbase: 15% / 4.5 Veteran Airbase: 10% / 3 min Elite Airbase: 0% / 0 min Indeed, if you like my idea but you think that it would introduce too much delay, we could further reduce the above numbers, and/or we could use a power of Airbase Modifiers in order to increase the difference between different training levels. Last edited by gap; 07-05-13 at 08:47 PM. |
![]() |
![]() |
![]() |
#2226 | |
Black Magic
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#2227 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() Anyway, multiplying 91 second times 15 (IRAI airstrike.cfg settings), gives a maximum interval of 22.75 minutes. Isn't this delay too long? Would it be affected by Airbase Modifier (see the PS in previous post)? ![]() |
|
![]() |
![]() |
![]() |
#2228 | |
Black Magic
![]() |
![]() Quote:
- a function is called that checks for airstrikes - the logic steps value is reloaded with the logic steps value defined in AirStrike.cfg file Is the Delay too long? Could be. Chances of the logic steps value being at the value defined in the AirStrikes.cfg file is very slim. Thus it's a 'random' value and is perfect for simulating delay in the airbases launching aircraft. |
|
![]() |
![]() |
![]() |
#2229 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
#2230 |
Seaman
![]() Join Date: Jul 2013
Posts: 40
Downloads: 48
Uploads: 0
|
![]()
I'm trying to use the Generic Patcher for the first time, and I can't find a decent set of instructions anywhere.
- The original thread (this thread) doesn't contain any instructions. - The zip itself (TDW_GenericPatcher_v_1_0_122_0.zip) doesn't contain any instructions either. ![]() - The how-to threads linked at the bottom of the original thread are either outdated or have broken images. The one by mia389 is no longer valid and has broken images which makes the instructions useless. It should be removed from the thread because it's just confusing. The one by Trevally was written for v1.0.67 and the latest version (v1.0.122) is a lot different and the zip doesn't match the screenshots and instructions. It also doesn't cover the new dependency stuff (such as the torpedo and crew damage control stuff). It should either be updated to match the latest release or removed. Bottom line, the newcomers that haven't installed this a very long time ago need better instructions in order to do it properly. Would it be possible to release a new version and include a .txt file with instructions inside the zip package so we don't have to search all over the place for them? Thank you. PS. Before anyone points me to a thread with instructions, make sure they are accurate, up-to-date and in line with v1.0.122. So far I haven't found a single one that is. |
![]() |
![]() |
![]() |
#2231 |
Black Magic
![]() |
![]()
None are really needed. Run the app.
There are entries for each Patch called Files=, Notes=, and Pictures=. If any of these doesn't say None then double click it (if you hover the mouse over those entries a tooltip will display). This is my way of conveying the needed information for each patch. The app is a modern windows app with context menus (right click on items and if they have options a context menu will pop up) and tooltips (hover mouse over items and if they have a tooltip it will display). Many people have used the app and have had no problems with it. I don't understand why you are having the issues you are having ![]() The extra folders are for the app. All you need to do is run the app. |
![]() |
![]() |
![]() |
#2232 | |
Seaman
![]() Join Date: Jul 2013
Posts: 40
Downloads: 48
Uploads: 0
|
![]() Quote:
Like I said, I'm quite savvy for things like this normally, and I can read very well. The problem is that a lot of things with this app are not 100% intuitive and user friendly. For example, for someone to know where to look for those File= and Note= helpers, he has to know he has to expand the nodes for each patch (which are all collapsed to begin with). This is not intuitive. Then again, once you double-click on a dependency, it may open the related archive, but then there are no further instructions, so it's not any better. There's also no clear list of what files you should backup, so the only way to know is to check the messages that prompts everytime you wish to install a patch and backup the file listed. This is not intuitive ! Don't get me wrong, your app is great and your fixes too. Your documentation however, is non-existant and the app is not very intuitive without them. |
|
![]() |
![]() |
![]() |
#2233 |
Black Magic
![]() |
![]()
As a window's user it's common knowledge that certain things you have to click/right click to expand/use. I don't write instructions for common knowledge items.
If the app is too complicated then don't use it. |
![]() |
![]() |
![]() |
#2234 |
Ocean Warrior
![]() |
![]()
Quite an interesting discussion in the last few threads/posts..
A small remark and my two cents ![]() @ygirouard If you need veeery detailed instructions, open the folder \LanguagePacks\Russian\Help.. but only a caveat, it is in Russian.. because I wrote it for people who do not understand a single word in English..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
![]() |
![]() |
![]() |
#2235 | |
Seaman
![]() Join Date: Jul 2013
Posts: 40
Downloads: 48
Uploads: 0
|
![]() Quote:
I'm very disappointed with your somewhat elitist mentality here. I'm very technical myself, and although SOME things don't need to be explained in details, whenever there's something that could be ambiguous or not obvious to everyone, it should be documented or at least mentioned somewhere. And for the record, I'm a Linux admin, even though I work on Windows a lot too. Unix comes with man pages, readmes and syntax helpers for pretty much every command or product it supports. I'm used to look for those. Any program who doesn't have it is not following best practices. Period. Instructions are not only meant for newbies and idiots, and it's only professional to write them. Like I posted in another thread, I'll write the damn instructions myself the way it should have been done a long time ago once I'm done with a successful installation of Generic Patcher + NewUI and some other basic mods... |
|
![]() |
![]() |
![]() |
|
|