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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1501 |
Watch
![]() Join Date: Mar 2005
Location: Sweden
Posts: 17
Downloads: 27
Uploads: 0
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Thanks Fifi, that solved it. Since I pointed the patcher to the main SHV folder I shouldn't enable it as a mod. Now I just need to get the settings correct. I'm not sure about number 7, it says something about making the tool stand out but not what tool? All tools have two entries which is one for when you draw it and another for when you draw another mark. Some of the tool marks change colour again when I deactivate the map tool altogether. A bit of trial and error to look forward to.
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#1502 |
Black Magic
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v1.0.76.0 released. See post #1
starting with v1.0.76.0 added new patches to the SH5.exe that will disable the Orbit Listener and disable intro movies. There is also a new patch for the SH_NClient.dll that will disable the Orbit Listener completely. By enabling all patches related to Orbit Listener the game will no longer synch save games, no more CTDs because it couldn't reach the client, and the game will not quit because of any problems with Orbit Listener. It should also stop the annoying please wait while saving at the worst times (should no longer save anything during the game). I've cracked so much of this exe now it's not even funny ![]() ![]() NOTE: this does not disable the copy protection in the game (Orbit Listener). Uplay browser will still start. This just stops the game from reporting to the server every so often thus preventing slowdowns and possible CTDs. ![]() |
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#1503 |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1504 |
Ace of the deep .
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Fantastic ,thankyou .
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#1505 |
Mate
![]() Join Date: May 2009
Location: Canary Island Spain
Posts: 53
Downloads: 506
Uploads: 0
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¡Bravo! thank you.
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#1506 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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well done! Thank you
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#1507 |
Ensign
![]() Join Date: Feb 2012
Location: USA
Posts: 226
Downloads: 346
Uploads: 0
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Thank you! you rock TDW
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#1508 |
Navy Seal
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That's really cool!
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#1509 | |
Ace of the Deep
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![]() Quote:
YAY!!! I have so much happy emotions right now, that I probably will be running crazy at work right now!!!!!!! ![]() ![]() ![]() This is an awesome thing, bud. It also will mean that I can test my changes in game so much faster!!!!!!!! ![]() Last edited by Targor Avelany; 03-14-13 at 04:49 PM. |
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#1510 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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@ Fifi & Targor
your comments are totally ou of place here... ![]() ...this is the "thank you" thread, please stick to the rules ![]() |
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#1511 |
Ace of the Deep
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#1512 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1513 |
Navy Seal
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I changed for new patcher (desabing all options with old one before) and now each time i activate your Orbit Listener things, game crashes at the end of loading mission.
I tried with all my saved missions, even the bunker save, same crash... So i deactivate the Orbit things, and i'm able to access game only in my last bunker save ![]() So i guess it's not working correctely with my Uplay (btw offlined with its tools), or maybe i had to restart brand new career? Anyway, i restarted last mission as i can't do other way with new patcher ![]() I never ran the debug utility, so i can't tell what's happening ![]() |
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#1514 |
Ace of the deep .
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Using the latest patcher v1.0.76.0
Enabled with the jsgme , copied the EXE,sim,collision and SH_NClient.dll to the folder and patched those then enabled with the mod enabler . Loaded the latest save which is mid patrol , save number 120 . Everything loads and i can continue with my patrol . |
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#1515 | |
Navy Seal
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![]() Have to try again! ![]() |
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