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Old 08-28-12, 08:07 PM   #1
Spike88
Ocean Warrior
 
Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
Default Starbound

Figure I might as well mention this game.

Essentially it's Terraria(2D minecraft) in space. You have a space station and you can travel to planets throughout the Universe.

However, the game procedurally generates everything. Each planet will have it's own weather, gravity, trees, etc.
Guns will be generated much like Borderlands, where each gun you find will have it's own look and random stats(plus modifiers). Armors will follow the same suit.
Finally, there will be about 50 pre-made monsters, while all of the others will be randomly generated. The system gives them a head, body, limbs and color. Then it decides whether or not to give them wings, and chooses if they are passive or aggressive.

Edit: The latest estimate is that there is roughly a thousand possible monster combinations, not including color variations.

On top of having your own space station, you can claim planets as a Homeworld. Once you do so you have complete control of the planet, you can terraform it, change the weather(requires a special building), extinct certain species and also limit what other players can do(whether or not they can use explosives, build, etc.).
While it's possible to have multiple homeworlds, the Dev's say it'll be hard for one player to do, however multiple players could form an Empire of planets.

There will be 6 playable races, the three that have been revealed so far have been Humans, Apex(Think Planet of the Apes), and the Avians.

One of the neater functions is Director Mode, in which one person takes the role of the 'Director', much like a game keeper in D&D.
The person in this role can spawn people, items, monsters, etc.
See here for an example:
http://community.playstarbound.com/i...tor-mode.5522/



Some more information:
Apex Race
Avian Race
Procedurally generated guns
Forest Biome Video
Biomes

Lighting Demo
Water Demo - Note the first, and last two water canisters are under pressure, which is why they fill so much. As of right now, applying pressure to water may only be possible using Dev methods.
Shields
Randomly Generated Monsters

Announced Features List
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Last edited by Spike88; 08-30-12 at 02:21 PM.
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