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Old 01-05-07, 06:57 PM   #16
Tikigod
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The files are there and don't appear to be changed. The filenames are: ShipDestroyed.tga and AirDestroyed.tga located in your "...\data\Menu\Gui\Units" directory.

Quote:
Originally Posted by Hartmann
I don´t use GWX yet, but in my install Rub+other mods ,sunken ships marks are always visible. Also is very realistic.
captain write in his log book all sunken ships, type and map grid.

has anyone tried to see if the ship icon is in GWX files ??
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Old 01-05-07, 07:07 PM   #17
Kpt. Lehmann
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I've noticed this too.

What I think may have happened...

In all of the .dat and .zon file manipulation that we did to produce accurate damage models...

The "connection" to the sunken ship icon was broken here and there.

Correcting it appears to be a task that is probably prohibitive by its size and risk.

Any time that we take a ship out of SH3 to make changes to it... and then re-introduce it to SH3... (via pack3D)

... there is a risk that the damage model or mobility of the ship in question is erased. This alone accounted for many small delays in production.

The lack of a "ship sunk" icon does NOT play a factor in save-game issues where tonnage is either credited or not credited.

Just to recap, since I imagine the issue will be raised as a result of this post otherwise... All save game bugs are related directly to SH3 and are not related to GWX. This is an issue that we cannot mod. (Appears to be hard-coded.)
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Old 01-05-07, 08:09 PM   #18
JScones
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Quote:
Originally Posted by Kpt. Lehmann
I've noticed this too.
I noticed this three.

Will still regularly check my ingame patrol log (for confirmation), but won't be as bothered about the missing icon now I know the likely cause.
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Old 01-05-07, 08:42 PM   #19
Tikigod
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Well, there is an aircraft destroyed mark as well that is a seperate icon. So, If the aircraft icon is working/broken it might help you in your search to the cause of the problem. I'm not sure if aircraft use the .dat and .zon files that you are describing. It sounds very complicated though. So, I'll leave it to the pros We just need someone to simply shoot down an aircraft in GWX to see if it displays the same behavior. Any volunteers?
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Old 01-05-07, 08:49 PM   #20
Kpt. Lehmann
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Quote:
Originally Posted by Tikigod
Well, there is an aircraft destroyed mark as well that is a seperate icon. So, If the aircraft icon is working/broken it might help you in your search to the cause. I'm not sure if aircraft use .dat and .zon files that you are describing. It sounds very complicated though. So, I'll leave it to the pros We just need someone to simplly shoot down an aircraft in GWX any volunteers?
Not me for sure!

It seems that almost for every two aircraft I shot down in GWX... I had a dead flak crew.

(I personally HATE ever losing a single crewman... Yes I'm a sentimental kaleun. )
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Old 01-05-07, 11:10 PM   #21
Hartmann
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by Tikigod
Well, there is an aircraft destroyed mark as well that is a seperate icon. So, If the aircraft icon is working/broken it might help you in your search to the cause. I'm not sure if aircraft use .dat and .zon files that you are describing. It sounds very complicated though. So, I'll leave it to the pros We just need someone to simplly shoot down an aircraft in GWX any volunteers?
Not me for sure!

It seems that almost for every two aircraft I shot down in GWX... I had a dead flak crew.

(I personally HATE ever losing a single crewman... Yes I'm a sentimental kaleun. )
Well , you can use the academy missions, you know, Smoke bombs, blank machine gun rounds and soft stuff. unless GWX uses real fire in the training

:rotfl:
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