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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 |
Bosun
![]() Join Date: Jul 2004
Location: Ubi bene ibi patria
Posts: 65
Downloads: 257
Uploads: 0
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Hi Heretic,
I am a great fan of your good jobs related to the crewanimations. And so I will submit your work with my poor feedback and proposals: The last crewman on starboardside looks into the near sea surfice. Maybe you can alter the angle more up to the horizon. Also the glasses are too far from the eyes generally, I think. What do you mean? Have you seen the two workless crewmembers in the engine room, if the diesel engine are running, only? Can you place them into the crew-room for rest. Best regards Karl |
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#257 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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any news on this great mod?
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#258 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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@Heretic
Your mod rox ![]() Only one thing i have changed - submarine bell sound ![]() Too loud and to often when I use time compression then stop and periscope depth to listen and search ships. BTW: What's for that folder? \MightyFine Crew Mod 1.2.1\data\Sound\Speech\ChiefEngineer Thx for great job! ![]() |
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#259 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Here's a video that shows the movement of the watch crew as you dive and surface:
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#260 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Which mod are you using that shrinks the size of the sun?
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#261 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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None that I'm aware of, here's what I'm using currently:
Accurate German Flags RemoveLogoIntroTheDarkWraith SM_DeckGunTraining_TheDarkWraith impurity blue ImprovedAtlanticWaves More Powerful Torpedoes v1.0 Conning Tower Compass Fix Convoy Tutorial Mission BARF + increased flooding time MoraleMod Krupp leveling + moral fix + torp fix Church's SHV 1.01 Keyboard Commands v1.1 AilWhiteInterior 1.0 SD_NewMapColors AilClouds 3.0 Gisement Enhanced FunelSmoke_by HanSolo78 Reboot's Hot Soup 1.0 Damage assessment Realistic ammo amount for AA and deck guns Danevangs PS 1.0 Common VIIC Shadow Maps Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1 Wordeees' Actual Footage Menu AilRain 1.0 MightyFine Crew Mod 1.2.1 Alt w beards Wamphyri's Plane Mod Wamphyri's Plane Mod 1.0 fix MayaPinups AttackScopeWire1.0 Feared Hunters 2.0 NewUIs_TDC_1_7_0_ByTheDarkWraith NewUIs_TDC_1_7_0_MinimalDials_TDC MRP 1.2+OPCF for TDW UI MRP 8x5 patch |
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#262 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Nice selection ;] Hmmm, what is Gisement?
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#263 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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1000m bearing overlay for the sub. It's a little higher rez then the SH3 1500m conversion one.
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#264 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#265 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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heretic?
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#266 |
Commodore
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I'm still here. Just waiting for the patch.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#267 |
Canadian Wolf
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Am I okay to install the German Voices over this.
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#268 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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FWIW, I did. Overwrote some MFC files, but no problem that I've seen so far.
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#269 |
Commodore
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Best to apply MFCM after the voices.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#270 | |
Canadian Wolf
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Edit: Okay, thanks Heretic. |
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