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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Ok guys. It's really good to hear that you are using the program
![]() I will watch this thread and put your suggestions on the list for future updates. We are already working on the new standing operational orders, a major addon that will give you historically correct orders for every patrol, which should be a good read during patrol. As said before, I would not expect a new version before May. If someone should have discovered a major problem with one of the new campaign mods, please inform me and I might have to act. Otherwise I would wait until I have collected enough new data and stuff, and start coding when I have some rest. For now from you feedback I think that the current beta can be considered absolutely useable, which my personal experience tells me, too. The aircraft info could be re-enabled, it's just not as simple as it sounds. I have removed the demo feature because I was deceiving you about the exact aircraft range, and better than have info that is wrong, is to have no info at all, isn't it? For the future I will probably make a compromise and map out only the location of airbases, but leave the range calculation to you. In plain language, airbases might be crosses, not circles. Again, whatever your experiences are, especially in terms of realism and game balance, I'd be happy if we could collect it in this thread for future versions. GE
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