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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#301 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
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#302 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#303 |
Growing Old Disgracefully
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Hi Gap
Thanks for your reply Did the new campaign, hence the save & load in the bunker after refit selection. If I try it without Stormy.s DBSM, can I still have a German speaking crew?
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#304 |
Growing Old Disgracefully
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It's taken me 3 evenings but I have actually sorted my mod soup out with 73 mods and at last with the Sub flag mod working
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#305 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() yes, you can always enable the German Crew Language Pack without DBSM. Anytime ![]() |
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#306 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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I am trying to install this last but it wants to overwrite IRAI_0_0_39, some .eqp stuff. Will this be a problem running this with the latest IRAI?
I have IRAI_0_31 and it runs fine with it, nothing gets overwritten. I would like feedback on this if anyone runs it with IRAI_0_0_39. I am also running SubFlags_0_0_8 |
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#307 | |
Ocean Warrior
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EDIT: you can use WinMerge or do it manually with Notepad..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#308 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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I'll try it out, it's been a very long time since I tweaked stuff in SH5.
Which mod should I go after and tweak to make it work? The SubFlag mod? |
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#309 |
Ocean Warrior
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yes..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#310 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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#311 |
Ocean Warrior
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No, there are not just dates.. try to compare two files via WinMerg..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#312 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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#313 |
Nub
![]() Join Date: Aug 2009
Posts: 2
Downloads: 19
Uploads: 0
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thanks
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#314 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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So mod order should be like this?
IRAI_0_0_39_ByTheDarkWraith - Patched Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix SubFlags_0_0_8_byTheDarkWraith_2_Flags Forgive the names, I combine patched stuff with main folder to limit folders. |
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#315 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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I am having problems running my flag mod in a campaign. I can start new one or use old one, when its loads up it CTD. I can run Historical mission and it runs fine.
Also to note I am running Open Horizons II 1.7 with patch. Is there a problems running the Sub Flag mod with OHII. If I recall right when I ran OHII 1.4 a long time ago it ran fine, no CTD. Mod list: Cerberus62 Historical Ship Equipment 1.3 FX_Update_0_0_22_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith - Patched Nauticalwolf's_Periscope_Mod_v1.0 Less Intrusive Cursors NDB,NDH OM#1 - No Dialog Indicator NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights new_KM_binos A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Church's Compass Dials Mod v2.2 - Option Three gap - HD 1 deg Scope Bearing v 1.0 EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style IO_StrategicMap_4_6_for_TDWv690 IO_MapCourseLine_normal pencil_mod Trevally Tutorials - All v0.2 (for TDW UI) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 Patrolsearch autoscriptsV04 Washington Radio Tracks New German Radio Stations DBSM_Music_1_0_4 Das Boot Departure Theme Kriegsmarine Grid Map for MO and TDW UIs by stoianm Accurate German Flags OPEN HORIZONS II_full v1.7 OHII v1.7 patch1 MightyFine Less Annoying Footsteps 1.0 German U-Boat Hydrophone SFX German U-Boat Internal Routine SFX U-Boat Watch Crew Routine SFX smaller flags for Warships TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7) Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 Cerberus62 Corrected Depth Charge Projector 1.0 Goodbye Pac-Man v1.01 McHub532s SH4 German Stopwatch v 1.0.0 Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151 Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Critical hits 1.1 Torpedos Critical hits v 1.2 AMMO_v1.0_SH5_by_Raven_2012 Enhanced FunelSmoke1.2_by HanSolo78 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environment - No Pixel Dithering in Northern Norway - Polar SteelViking's Bunker Fixes V1.0 NewUIs_TDC_6_9_0_Das_Boot_Crew_Mod_by_Illyustrator Small_trees_SH5_V1 Sam's Sounds SDL - Add Last TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a AI_sub_crew_1_0_2_TheDarkWraith Dooms Decks for VIIABC41 1.4 silentmichal's interior mod 1.2.4 R.E.M_by_Xrundel_TheBeast_1.2 sobers multi color mod V5 R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 R.S.D. - Depth Charges Fix_attempt 1 R.S.D. & R.E.M. - GHG Hydrophone add-on (normal) FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) Last edited by Raven_2012; 01-05-14 at 01:13 AM. |
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