![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#211 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
![]() Quote:
![]()
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
|
![]() |
![]() |
![]() |
#212 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
just avoid 11,22,33 in the (nn) section of
"UnitParts(nn)(subclass).upc" if memory serves me right, I could be more precise if I was looking at a SH4 install.
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
![]() |
![]() |
![]() |
#213 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Yes, I know. I found out myself some time ago and therefore left these out. the proplem is not, that the connings disappear in campaign and single missions.i am currently running 20 new subs in one mod. i`ve solved this. it`s that not all of the boats will show up in one single mission in order to make a screenshot like ETRSS did.
![]() |
![]() |
![]() |
#214 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
![]() Quote:
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
|
![]() |
![]() |
![]() |
#215 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I`ll try changing the Unitinterval to 1920, the roster files are all set to the specific Boat. I guess the reason could be another one. Example I can put together the Kilo, the Foxtrot and the Whiskey and place the Porpoise as american sub to start from ( what maybe is not necessary). this works ingame. when I place the Zulu also into the file , the game crashes at the time the "Please Wait" screen when loading the mission should appear. I also found this: Whiskey and Zulu are based on the SH3 Type XXI 3D model but share the Dat/Sim/Val/Zon/Dsd for Hull and Sail of the Type 18 Uboat.that also means that the nodes etc. inside the dat are both sharing the same designation and ID. so when I singularily load the ZULU Mod , the type XVIII will still work ingame as both subs have different classnames and custom basic files, but the dat file of it will be overwritten partially by the Zulu`s, which seems to matter when you add nodes to the specific file. Finally, the Type 18 comes up with th 3rd propeller and the stern tube doors of the Zulu, and I can watch the Zulu in the Museum, but attempting to watch the Type 18 will cause a game crash. same thing when loading the Charlie, which is based on the Balao-> Balao will have the dummy rocket launcher Doors. I will change the ID´s and adjust the internal nodenames and see what happens.
|
![]() |
![]() |
#216 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#217 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
No, I did not. However I was right.It solved the problem. lets see what you wrote in your tutorial...
|
![]() |
![]() |
#218 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
LOL!!!! How Stupid! I always was so concerned about the Model and design and the extra stuff and a bunch of nuclear weapons to blow the Japs to the Mars I did totally forget about that basic ID thing! THANKS KELTOS (and Peabody)
|
![]() |
![]() |
#219 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
|
![]()
Are there plans to build a Borei class?
__________________
![]() |
![]() |
![]() |
![]() |
#220 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
And here we go...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#221 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() ![]() |
![]() |
![]() |
![]() |
#222 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
|
![]()
holy crap
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Are they all finished? I would like to get my hands on that delta IV :p angain holy crap ![]() ![]() ![]() ![]() ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#223 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
They`re not all finished, and it is a Delta III. I knew You`d like it :-)
Last edited by jhapprich; 09-26-10 at 02:05 PM. |
![]() |
![]() |
#224 |
Sparky
![]() Join Date: Jun 2009
Location: Rus/Portugal
Posts: 158
Downloads: 194
Uploads: 0
|
![]()
Greetings wouldn't like to complete this boat at me not time to complete this boat. My model project-685.
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#225 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
|
![]()
If you guys are add the Oscar II I would appreciate it if you could release it separate from the rest of the mod.
__________________
![]() Support U-Boot_HAHD: Install Dropbox Click Here & Increase The Teams Dropbox space and get 2.25GB of free online Storage space for yourself. |
![]() |
![]() |
![]() |
Tags |
modern, submarine |
|
|