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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#316 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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The weather is clear, so you should be able to lock the scope to a target and use the radar for range only, which should make it easier.
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#317 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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True. But I keep forgetting to switch the Stadimeter to the Range Dial, so I plot the target and then go to the Stadimeter, only to have to start over. I usually end up kicking myself, looking in the mirror in the captain's berth, and muttering, "Look at that Jackass. A finer specimen you will never see!" (adapted from Walter Houston's line in Treasure of Sierra Madre when Bogart and Tim Holt grovel in the dirt in ecstasy because they have found "fools gold" and mistaken it for the mother lode.)
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#318 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Just wondering:
Has anyone tried running the tests from the TDC manual on this? http://www.hnsa.org/doc/tdc/tdc06.pdf I haven't yet, but I was thinking about doing it, just to see what happens. Maybe tomorrow night I'll run through it and see how it goes. If nothing else, it should give a bit more familiarity with the TDC interface.
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#319 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Mav87th tried it and got good results.
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#320 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Good stuff razark.
Thanks for the link. A little light reading for the weekend. ![]() |
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#321 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Good list of documents:
http://www.hnsa.org/doc/ Sub specific section: http://www.hnsa.org/doc/#sub Enjoy your weekend. ![]()
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#322 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Just got my first real kill using this mod, with map updates off. Not in a training mission, but in a campaign patrol. I'd been tracking the target since Saturday, getting 10-20 minutes at the computer every once in a while. In game, 2 hours and 39 minutes from contact, through a zig, to torpedo impact.
What a great feeling when four of four fish explode on contact! Training missions have nothing on doing it on patrol. Nisgeis, this is absolutely GREAT! What are the chances we're going to see this sometime soon for boats besides the Gato/Balao?
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#323 |
Seaman
![]() Join Date: May 2008
Posts: 32
Downloads: 95
Uploads: 0
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![]() ![]() This is great ! Thanks so much for making this mod.I Installed your mod over TMO1.9 and deleted the your camera.DAT file. I have free cam back and mod seems to work fine... till you make full compatible version anyway. I have often dabbled in the dark art of radar plotting (full realism settings). I would turn off the lights after my girl has gone to bed, position the 5.1 surround sound speakers and huddle in front of the scope (monitor). Tracking a Japanese convoy from beyond visual range, taking a range and bearing reading every 3 minutes long enough to get their speed and course to within reasonable error. Then race ahead at flank speed, submerge, and wait till they arrived all the while checking and rechecking their progress with passive sonar. I have managed to to get hits without ever raising the periscope. I single ping from active sonar just before firing is enough to verify the target is close enough the the expected course and speed. I have only manage this a couple of times but it was extremely satisfying. My girlfriend just didn't seem to understand when I woke her up and tried to explain my elation.... But I know you guys understand. ![]() Sir, I salute you |
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#324 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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![]() Quote:
You have gone much further with RADAR use than I had previously. I have used the PPI scope (when available) to set up an intercept course, but that's about it. I wasn't aware of what I was even looking at on the 'A' scope, so never used it UNTIL I GOT AHOLD OF THIS MOD. What a difference this will make to my attack planning! ![]() The 'Training' forum is especially informative, be sure you monitor that one closley. There is alot of helpful information there. God Bless Electric Boat
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#325 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Well done chaps, keep up the sinkings!
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#326 |
Swabbie
![]() Join Date: Oct 2009
Posts: 9
Downloads: 56
Uploads: 0
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I feel a bit stupid for ask this but... where is that cute 3D TDC? I just don't find it
![]() ![]() ![]() ![]() Aaaw... |
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#327 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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It is a mod. You can download it off the first post in this thread.
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#328 |
Swabbie
![]() Join Date: Oct 2009
Posts: 9
Downloads: 56
Uploads: 0
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#329 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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It's in the conning tower.
Try F9, that works for me. |
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#330 |
Swabbie
![]() Join Date: Oct 2009
Posts: 9
Downloads: 56
Uploads: 0
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