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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 | ||
Commodore
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![]() I didn't change anything dealing with the boat's performance.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#137 |
Born to Run Silent
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I rated this mod A+
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SUBSIM - 26 Years on the Web |
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#138 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Are you using the Interior Dials mod? If so, that mod causes that to happen.
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#139 |
Mate
![]() Join Date: Jul 2005
Location: Charlotte, NC USA
Posts: 59
Downloads: 64
Uploads: 0
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This is awesome! Thanks
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#140 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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2 of the watchmen are stuck on the bridge when diving. It worked fine the first times i used the mods when diving. Now they are stuck. Have to save and reload to get rid of the bug.
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#141 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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Just checked out what was happening to the watch crew/aft planes man. When the order to dive/crash dive is given he remains on deck but goes thru his animations as if he was in the control room. When I look at him with the external view I can see him in the sitting position. Hope this helps
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#142 |
Commodore
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Hmmm.... Let's see if I can track this down.
Does this happen every time you dive? Is this when loading the game the first time using the new version? Which version are you using and what other mods are you using? Are you diving with the dive command or using the depth gauge?
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#143 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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Thanks for the quick reply Heretic.
it happens every time i dive the boat, I'm using the hotkey dive command and not the depth gauge and I have the following mods installed in this order old style controls improved waves and pitch and roll conning tower compass fix no damn bubble no halo wordees thunder wordess chief enginner wamphryis plane mod churchs shv 1.01 keyboard commands interior worlking diels v1_21 accurate german flags moral mod mfcm optional crash dive workaround mighty fine crewmod 1.2 alt faces critical hits 1.1 torpedoes engine improved sound v1.0 a lot of mods I know.... ![]() |
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#144 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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happens everytime. I use the commands and i don't use the workaround for crashdive you provided. Using 1.2 with alt beards.
When stuck on bridge it looks like they are crouching. Mods in use: No damn halo,bubbles Conning tower compass fix Moralemod Critical hits torpedoes 1.1 Free cam tweak 1.1 regular Funnelsmoke Remove binoccular crossair TDC dials 1.0.2 Grossdeutcher rundfunk radio Conus graphics mod 1.0 Z Compass & nomograph Remove wake on EL torpedo AILS smoke, moon, wake and clouds mods Haramirs sensor mod 1.0
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#145 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Yeh concur mate, guy starboard side aft sits down and oow stays standing while submerged, otherwise really like this mod.
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#146 |
Commodore
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Ok. I'm at work so I can't test this, but it I'm guessing it has to do with moving the guys waypoint when I changed his animation. I tested it with 1.1.1 saves both submerged and surfaced with no problems, but you're obviously in a scenario I didn't test. I do have a catch-all move command for the guys but it's apparently not getting hit. Trying to keep it save game compatible gets a bit tricky.
Try loading your game without the mod, submerging, saving, then reinstalling the mod. Let me know how that works.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#147 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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i just tried it again to make sure I wasn't imagining things. The first dive everything worked out fine. I surfaced and dived a few mins later and the he did the samething and stayed on deck in the seated position. Will try your suggestion and see what happens
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#148 | |
Commodore
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I'll compare the code for HA and HF and see if I can figure out what's causing them to behave differently.
__________________
- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#149 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() I'm pretty sure it had to do with my crash diving, then surfacing accidentally, then diving, then crash diving again all in the span of a few panicked moments (came out of TC 1km away from a carrier task for group!) I'm not saying this is a common bug, and it resolved itself once i surfaced, but it was kinda funny. |
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#150 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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I had a go at what you said in your last post and got CTD. I reloaded the mod putting the mighty fine crew mod before the crash dive workaround. The mod worked fine in game whilst crash diving and look awesome..the planes men entering, the dialouge etc. I did the crash dive test 4 times in a row with no prob.
I then did a normal crash dive to test it out and this time found the aft planes man doing the samething, going thru his animations and sitting but still on the bridge, I then found that the watch officer stays on deck and hides behind the UZO, he doesn't go below at all. Tested it again with crash dive and got the same result, tested it again with normal dive with the same result. ![]() ![]() |
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