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Old 05-04-08, 06:39 AM   #376
Jimbuna
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Quote:
Originally Posted by privateer
The animated men dat file is only 966 KB in size at the moment.
That's 4 animated men and 4 skins.
Impact on system resources seems negligable and I
run on a Notebook that is not top of the line.

Thunder is reviewing the animated characters now in game.
Should he feel he could tweak them a bit?
I'm all for it.

Although I have not built the files yet,
I'm positive I can get the guys in the boats
to turn in your direction as they wave.

Seems there is a character like that in GWX 2.X


But you have to find him!!
:rotfl:
LMAO.....not a pretty site
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Old 05-05-08, 06:45 PM   #377
Madox58
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Quote:
Originally Posted by jimbuna
LMAO.....not a pretty site
Actually,
He's in 2.0
What your thinking of is in 2.1
And Yes.
It's not pretty!
:rotfl:
What was I thinking?

:rotfl:
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Old 05-05-08, 07:15 PM   #378
Rubini
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The Lifeboat&debris mod will be updated in 2 days. After that Privateer and Thunder will give to us some new awesome goodies!

Stay tunned and maintain your crew in alert her Kaleum!
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Old 05-05-08, 07:22 PM   #379
Samwolf
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Quote:
Originally Posted by Rubini
The Lifeboat&debris mod will be updated in 2 days. After that Privateer and Thunder will give to us some new awesome goodies!

Stay tunned and maintain your crew in alert her Kaleum!
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Old 05-05-08, 11:33 PM   #380
Reece
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Wheeee!!
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Old 05-06-08, 03:13 AM   #381
dcb
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Quote:
Originally Posted by Rubini
The Lifeboat&debris mod will be updated in 2 days. After that Privateer and Thunder will give to us some new awesome goodies!

Stay tunned and maintain your crew in alert her Kaleum!
This looks like the second Golden Age in modding SH3! Things that initially were thought impossible to make are being released now. Keep them coming, guys. You're doing great
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Old 05-06-08, 11:43 AM   #382
rik007
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Quote:
Originally Posted by dcb
Quote:
Originally Posted by Rubini
The Lifeboat&debris mod will be updated in 2 days. After that Privateer and Thunder will give to us some new awesome goodies!

Stay tunned and maintain your crew in alert her Kaleum!
This looks like the second Golden Age in modding SH3! Things that initially were thought impossible to make are being released now. Keep them coming, guys. You're doing great
I think it is the Golden Age with GWX 2.1, OLC's, Rubini's and the updated Racerboy SH4 effects for SH3! What a great effort from these star modders.
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Old 05-07-08, 03:52 PM   #383
iambecomelife
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Still no luck getting sailors in lifeboats - I am having the same old S3d error no matter what I do.

I will try again in a few days.
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Old 05-07-08, 05:15 PM   #384
Kron161
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I've tried it and it's simply fantastic!!! apart of eye candy and realism, it gives a new dimension to sinking ships.

See those poor merchant mates adrift in a rubber boat in the middle of the ocean makes one think how terrible the atlantic war was.

Well done! and as they say in the radio messages.... Keep up the good work!
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Old 05-09-08, 06:25 AM   #385
Reece
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Any news?
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Old 05-09-08, 06:33 AM   #386
johan_d
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Am I the only one noticing severe stutters whit this mod?
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Old 05-09-08, 06:38 AM   #387
999-Jay-999
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No stutters here, could very well do with what graphics card and on board memory it has.


When is the update due.... eager myself to grab it ASAP...
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Old 05-09-08, 06:55 AM   #388
Captain Nemo
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Quote:
Originally Posted by johan_d
Am I the only one noticing severe stutters whit this mod?
The only slight stutter I have noticed is when the lifeboats appear, but this is minor. Generally I think this mod is top notch stuff .

Nemo
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Old 05-09-08, 11:31 AM   #389
Rubini
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Quote:
Originally Posted by Reece
Any news?
Sorry for the delay...probably on the beginning of the next week.
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Old 05-09-08, 02:54 PM   #390
LordNeuro"Serbia"
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Realy no need too bee sorry Rubini> U aand all here gave as soo mouch too enjoy in sh3 so there is no need too bee sorry. It will be redy whean is ready and it will bee wurth the weit. Keep up the great work,
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