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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#436 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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The link is repaired now for mini tweeker! I got pissed off because someone downloaded something without the link ever being posted for public use. So while deleteing a few things it accidently became one of them!!
So mini tweeker link is repaired now! |
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#437 |
Bosun
![]() Join Date: Feb 2005
Location: Australia
Posts: 68
Downloads: 27
Uploads: 0
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Could someone please email me the latest version of this mod (ready-to-use version) to smithcorp at inbox dot com? Filefront is stubbornly refusing to let me download it...
Much appreciated and congrats on an amazing piece of work Vampire! |
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#438 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
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about that waffling pattern seen from above. just wanna say i'm not seeing that in any kind of weather. also, leovampire, the reflections your working on i've found with my install that it seems pretty decent as is. had a cresent moon low on the horizon and it was "broken" up the way one would expect. not sure if that helps, but....
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#439 |
Bosun
![]() Join Date: Feb 2005
Location: Australia
Posts: 68
Downloads: 27
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Thanks to Jon who sent me the file! Much appreciated.
smith |
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#440 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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Was working on it for the second release until Seeadler wanted it then I droped the project. Now that Seeadler pulled everything and is not responding I went back to my work on it all.
It will be called Reflections on the Water but this is a work in progress thing only in mid stage for work so just give it some time. And I found away to adjust Seeadler's awsome sea foam texture to work a little better at higher altitude views as well so when the relections work is done I will release it all with the LBO work incorporated into it! I will not be presenting it any other way than a download install with JSGME because there is way too much Data involved. http://www.subsim.com/radioroom/show...85&postcount=1 This is the thread for the work in progress and the screen shots of new update's |
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#441 | |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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I hope you will at least list the changes and modifications in a readme for the benifit of those who would like to know exactly whats happening in this mod. |
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#442 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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to post in showing how it is all done on a manual bases. And that isn't my idea of fun. I am trying to make another serious eye candy mod for people not knock myself out trying to explain how it is all done and track it all down. Especialy when I have intentions of moving onto other work I promissed at one time or another people are waiting for quietly.
I am not trying to hide stuff just a royal pain in the Arse trying to document everything. Correction 4 thread pages of data changes not thread length's Then why don't I see this and did I do this change right and why does yours look differn't in pictures and so forth will start comming up and why can't I recreate that look and the list goes on. How did you produce this lighting effect with what adjustment in what file. I am sorry but went through that enough with LBO not doing it again!!!!!!!! Last edited by leovampire; 08-30-07 at 08:10 PM. |
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#443 |
Gunner
![]() Join Date: May 2006
Location: Christchurch New Zealand
Posts: 99
Downloads: 28
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Hi all.
i am running tr 1.5 and when i get back to port will install the latest 1.6. my Q is i would like the LBO mode is this in the 1.6 mod pack and what is the best way to install it is there an order to enabling it through jsm.. sorry if its already been answered im not very PC gifted.... I most liky want the less graphics intensive one would this be the 9km mod. any help would be great i just want to click on the mod in jsm and load it up and play. ![]()
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#444 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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if you read the readme in the first post of T.M. Duciums said that LBO is included with the mod pack and everything is JSGME ready to install and there is an explination of what visability pack he is using and or applied to LBO.
http://www.subsim.com/radioroom/show...82&postcount=1 |
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#445 | |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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There the ones who don't complain...BTW. |
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#446 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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if it was I would have no problem at all but it also involves the S3D editor and the materials file as well.
And if someone is that good with a mini tweeker they can easily go through the original scene.dat file and then compair it to mine and see what was done. I will think it all over but for the moment I just want to make it and enjoy it as it comes together bit by bit. Watch the link for Reflections on the Water for more posts, pictures and info. Okay Canonicus |
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#447 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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Thats fine Leo....
I just think that to penalize those who wish to have a hands on approach to the numbers and values and wish to have some kind of technical insight into what your doing; because of the belly aching of some.... and are probably never going to be satisfied, no matter what you say,... is unfair. I realize that you have a lot of irons in the modding fire right now and we all benefit from your tremendous efforts. Be patient with yourself and others and all will work out fine. Cheers! Last edited by Canonicus; 08-30-07 at 10:15 PM. |
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#448 |
Gunner
![]() Join Date: May 2006
Location: Christchurch New Zealand
Posts: 99
Downloads: 28
Uploads: 0
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![]() ![]() many thanks...
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#449 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
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and it will have the latest updates for LBO in it and what he feels is the best add on's to work with Trigger maru. Until he decied's what he wants to do there is no knowing what would be needed as an extra so I guess you will have to ask him that one once the patch comes out.
He usualy makes sugestions for something extra if people are interested. NKVD-crazyivan |
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#450 | |
Canadian Wolf
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