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Old 04-15-07, 07:33 AM   #15
don1reed
Ace of the Deep
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
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My take on this neat addition to whiz-wheels is:

You have 3 templates:

A (the big outer wheel) = True compass

B (middle wheel) = Submarine (all bearings relative)

C (inner wheel) = Target

Scope (transparency) = cursor

Here is a copy of my old orig SH1 whiz-wheel,



as you can see, (forgive the blurriness), I've set it to the params of the problem. You need to do the same with the new wheel.

Cheers,
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