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Old 01-11-12, 03:10 AM   #11
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by charognard View Post
Yes i have understand how tactics and leader work.

I have set a mission with 2 convoy, and on ub near of each. Well, the first sub detected taunt the escort and all DD from the 2 convoy ( exept few who stay with marchants ). Even if the second is at 5km...

I have tryed to set in my mission single DD, indépendant groups from convoy and DD grouped with marchand, in all case, it s the same...

But, this isn t the main problem, if 8 DD come on the first contact and kill it, after they can go on the second, but, 8 DD elite, set with late equipement, can t kill an IP sub running fast, it s the most important probleme. In sh3, if you stay at IP, the first DC have great chance to kill you...
if you have v31 installed remove it. That version (single file) really loosened up the AI's sensors. Set the difficulty settings to 100/100 and disable fatigue model. Now you need to adjust the DC settings to give them a larger damage radius and higher MinEF and MaxEF so that they do more damage in that larger damage radius. The DCs were adjusted so that the escorts could DC at shallow depths and not destroy themselves like they did in stock game.

If you want to adjust the depth which DC attacks can be made then you need to edit the \data\Scripts\AI\init.aix file. I have a setting in there that controls the minimum depth they can start DC attacks.
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