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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
GLOBAL MODDING TERRORIST
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Download from here
ftp://hartmuthaas.no-ip.org/public/S...UNITYMODS/REF/ There is an english version of the PDF included. |
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#197 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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which I need. I'm looking for this one, but in English: https://yadi.sk/i/Ofg-c76nbd47D |
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#198 |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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Can anybody translate this caution from German into English:
"Sei Dir immer sicher, daß Du die INDEXIERTE (im Verzeichnis) Farbe speicherst, wenn Du die rgb-Farbendatei speicherst. Da kann einiges daneben gehen, wenn man nicht aufpasst!" Please, help, make it understandable... |
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#199 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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the author (or the one who translated the text) says that you must save the indexed file in the RGB-format, but Photoshop can not save such file in this format, it's unreal ... I don't understand what was going on, or is it fundamentally wrong translation. |
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#200 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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https://yadi.sk/i/Ofg-c76nbd47D This problem with the translation on page 11. What does the author mean? |
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#201 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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upload the original manual. Without it, not understand how to complete the work... |
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#202 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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It's the same thing. Here is the program: https://yadi.sk/d/lkTxoHyLbcBaD With it, we can change the terrain of any port, canal or river in Silent Hunter 3, creating it how in real life... With the help of this program has been modified port of Wilhelmshaven and Karsibur in LSH3 and CCoM, and many ports of France and Norway in WAC. |
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#203 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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Many, many, many thanks!!! Now my work will continue ![]() |
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#204 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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I have been working on the creation of new ports in SH3, which I would like to see in the game. For example: http://www.subsim.com/radioroom/show...ostcount=11537 http://www.subsim.com/radioroom/show...ostcount=11540 http://www.subsim.com/radioroom/show...ostcount=11552 http://www.subsim.com/radioroom/show...ostcount=11553 http://www.subsim.com/radioroom/show...ostcount=11554 As soon as my work will be finished, I will share it with other forum members! But I'm afraid that it will not soon ... On the map of the world a lot of ports and cities ![]() |
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#205 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
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Does the program allow to change the location of the trees ?
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#206 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,490
Downloads: 884
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#207 |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
Uploads: 0
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#208 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Radiator. your screenshots of what you have done are gorgeous.
Tho the beach bunnies back then didn't look quite that good back then. ![]() Great work! ![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#209 |
Ocean Warrior
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Location: In the sea, on land and above
Posts: 3,490
Downloads: 884
Uploads: 0
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#210 | |
Electrician's Mate
![]() Join Date: Jan 2012
Location: Leningrad
Posts: 138
Downloads: 78
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![]() ![]() ![]() ![]() For now I can only share a few more screenshots: ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by radiator; 01-18-16 at 05:19 PM. |
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