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Old 07-17-08, 05:10 PM   #16
Madox58
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To late!!
I'm already simple minded!!
I have Part Timers Syndrome!!
Part of the time I forget what I was doing!!
:rotfl:

Anyway here's a shot of something.

Dye Marker.


I'll have to grap the Sonar bouy shots.
It falls with a parachute until it hits the water.
It then changes models.
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Old 07-17-08, 05:18 PM   #17
Mush Martin
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Old 07-17-08, 06:48 PM   #18
FIREWALL
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Did Bernard flush the head in that uboat ? :p
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Old 07-17-08, 06:56 PM   #19
Mush Martin
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Nope he's been marked by a K ship for depth charging by a Destroyer
Escort. that established Bernard does seem to be whimpering in the head
for a long time.
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Old 07-17-08, 07:15 PM   #20
Madox58
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3 Marker were used.
Depending on the year?
Dye, Smoke,
then Passive Sonar Bouys.
All aircraft at one time or another used them.

I started the mods to put a visual explaination to
a common complaint.
That being...

I was attacked by an aircraft and latter a ship found me!!
Not fair, not realistic!!
Duh!!
The game did not have the visual clues for you!!

Now, if I drop a dye marker on your position?
You know WHY that River Class Mother from Hades is bearing down on your
Sorry behind!!
:rotfl:
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Old 07-17-08, 07:19 PM   #21
Mush Martin
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Default Run Forest Run....

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Old 07-17-08, 07:28 PM   #22
Madox58
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There you go!

Without visual clues?
Most people do not realize things are pretty realistic
in a give and take way.

And the FIDO was voted out for GWX 2.X because people would
most likely have had a FIT!!

"It's too hard!! Wah!!"

Are job is to kill you!!
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Old 07-17-08, 07:42 PM   #23
Mush Martin
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Quote:
Originally Posted by privateer
Are job is to kill you!!
Bring on your best AI in your Best five ships
in any ocean in the game, and in a fair fight
I will kick their A$$es.

Thats Mush M.U.S.H. be sure and take the picture from
the left its my best side.
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Old 07-17-08, 07:56 PM   #24
Madox58
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That goes to one factor.

People whine the AI is to 'insert comment'.
IF, and I repeat,
IF? You really play the Sim?
You can beat it every time!!
That's a given.
And I really don't care if you use cheats
or figured out the AI's dumbness.

I give about 1/4 inch of care if it's talked about,
pointed out, or hammered into the mind set!

Each and every person will run the Sim as they see fit.
If they choose the easiest and quickest way?
Good on Ya Mate.
If they choose the Hardest way?
Good on Ya Mate!

One thing we all must remember.
It's just a freaking Game!!!
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Old 07-17-08, 08:00 PM   #25
Mush Martin
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Quote:
Originally Posted by privateer
That goes to one factor.

People whine the AI is to 'insert comment'.
IF, and I repeat,
IF? You really play the Sim?
You can beat it every time!!
That's a given.
And I really don't care if you use cheats
or figured out the AI's dumbness.

I give about 1/4 inch of care if it's talked about,
pointed out, or hammered into the mind set!

Each and every person will run the Sim as they see fit.
If they choose the easiest and quickest way?
Good on Ya Mate.
If they choose the Hardest way?
Good on Ya Mate!

One thing we all must remember.
It's just a freaking Game!!!

No taunting pre dates video games :rotfl:

I Love the sport of sub simming thats what I love the most
figuring out how to do just that, beat it in a fair fight.
to me that is the whole joy of the thing, its the essence
of why we constantly strive for better and better AI in each
new game. to see if we can match it with blood and sinew.

M
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Old 07-17-08, 08:14 PM   #26
Cohaagen
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Say, um, about that there Squid mod you did...how did that turn out then?
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Old 07-17-08, 08:17 PM   #27
Madox58
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I don't have much of a problem with the AI
in SH3 or 4 to a certain extent.
Now,
RDP!
No offense intended!
Don't take it that way!
But,
the AI in both versions are retarded if you can understand
what I mean.

If a given situation comes up?
Every ship will respond with a pedictable action.
There is no indivival AI.

Why do ships attack through land objects?
Why do units sink each other?
The AI is a near perfect example of people I talk to and work with
on a weekly basis!

And that is not an insult to them!
That is the Gods Honest Truth!

The AI is Handicapped.
If you REALLY look at it?
I could say they copied people I know.
My work with those called
'Retarded'
opened my eyes to things that most miss.
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Old 07-17-08, 08:26 PM   #28
Mush Martin
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Quote:
Originally Posted by privateer
I don't have much of a problem with the AI
in SH3 or 4 to a certain extent.
Now,
RDP!
No offense intended!
Don't take it that way!
But,
the AI in both versions are retarded if you can understand
what I mean.

If a given situation comes up?
Every ship will respond with a pedictable action.
There is no indivival AI.

Why do ships attack through land objects?
Why do units sink each other?
The AI is a near perfect example of people I talk to and work with
on a weekly basis!

And that is not an insult to them!
That is the Gods Honest Truth!

The AI is Handicapped.
If you REALLY look at it?
I could say they copied people I know.
My work with those called
'Retarded'
opened my eyes to things that most miss.
even against best AI blood and sinew has an edge. tis the plain truth
and likely always will be. for the most part they are pattern runners
not actually cognizant.

I dont encourage humanity to create and enslave a race of
cylons then let them know there slaves that would probably
end badly.

so I will take what I can get in the current form.
I really think it comes down to more types and
variations in the ai library and a digital awareness
of the flock so to speak where by AI group position
together with sub position and convoy position
as well as time and weather would determine
tactics of the escorts. true though that is
and talented though this community maybe
that wont happen in any current version of SH.
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Old 07-17-08, 08:37 PM   #29
ReallyDedPoet
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Quote:
Originally Posted by privateer
Now,
RDP!
No offense intended!
Don't take it that way!
But, the AI in both versions are retarded if you can understand
what I mean.
None taken, thanks though for not just throwing it out there.

Quote:
Originally Posted by privateer
My work with those called
'Retarded'
opened my eyes to things that most miss.
As per some of our past discussions, same here


RDP
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Old 07-17-08, 08:43 PM   #30
Madox58
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In actuallity?
Multi AI sensors can be done.

What we worked with was a set standard.
We talked about doing this but as all the testing
and code work combined with real life?

We decided it was not that great of an issue.
You all have the Mod.

We are moving on to SH4.
You are free to do what you will to the GWX series.

Only thing you can not do?
Is use the term 'Official'

Not even I can use that term!!
There is NO official support for SH3 GWX!!
That is a done deal!!
Nite, Nite, goood bye, and all that.
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