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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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I got so annoyed with this CTD'ing last night I completely re-installed Win7.
Got SH3 back on, patched, cracked and GWX'ed. I enabled several mods in JSGME the ones in my signature. CTD again.... So I took aout the only conflicting mod that no fix was supplied for Liferafts&Debris. CTD. So I took out everything except this mod. CTD. So what I have is SH3, patched to 1.4b, with the RLD no-DVD crack, and GWX3 gold. CTD. System Specs; Intel Quad Core q6700 4GB RAM nVidia 9700 with 512MB dedi RAM.
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#152 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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I think, I might be wrong here, that your problem is the graphic card also.......If you use XP you also have the game memory issue that you can fix by patching the Boot.Ini and then applying the SH3Eexe patch from Han solo's site... ![]() |
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#153 | |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#154 |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
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Hers's a cut from the manual.
![]() Here's a cut from JSGME ![]() Result? CTD Yes the Kernael error. I doubt it's my GFX as this machine runs stuff much more intense than SH3, Left 4 Dead 2, many racing games, even SH4...
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#155 |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
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just tried it again, with the GWX - Lite Harbour Traffic. CTD
As you can see in the next screenie, my memory doesnt get near full, its the thin blue line. that is gradually increasing, on top of all the jaggie ones. ![]()
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#156 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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INTERESTING EXPERIMENT RESULTS:
Just as an experiment, instead of loading mods sequentially with JSGME, I created a personal "Super Mod" by copying files over each other in sequence into one mod folder. The mods I copied were: Torpedo Damage Final v2 Foam Fubar's Crew Skins b25_SF_Grass_Full Waterstream V4 OLC Gold MKII - Option 4 SH-5 Water for Med DD_OH_3.09 FM_Interior_v1.0 FM_NI_Fix_for_OLC_GUI I then activated the Super Mod in JSGME with a few other mods before it (Al-msg_typewritter_Font, Thompsen's Sounds v3, Med Skin for VIIB, etc.). With GWX 3.0 alone, it now boots up out of every port without problem...even St. Nazaire and Salamis! I then activated my Mediterranean Mod in JSGME after it, tried again from Salamis, and it crashed. That could be owing to the size of my Med Mod (around 500MB right now...most of it being new ships). As further experiments, I am going to try Kiel alone (it was CTDing a lot also) and then try integrating my Med Mod files into the Super Mod and see if activating it all at once eliminates the problem. Flakmonkey: Thanks for the tip on the Weapons Officer. That solved my problem. (I feel pretty stupid now. ![]() I don't know how exactly this helps, but it may warrant some experimentation by others. |
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#157 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
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I tried the "Super Mod" with Konigsberg and Kiel and its working good and consistently!
![]() I'll try merging my Med Mod into a copy of Super Mod and see if that solves the problem I had there with CTDs. If so, I think we may have a possible solution in making this work. |
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#158 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Try uninstaling the DD OH mod , cause that will soft a lot the Memory issue... ![]() |
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#159 |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
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I only put that in to copy the manual as close as possible. with just the new mod on it's own it crashes.
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#160 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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Moin [SJ]nailz,
what about your swap file? Whatīs itīs size? Maybe your swap file is too small. Iīm not sure whether this will help, but itīs worth a try. Regards, DD
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#161 | |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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following your suggestion, I just tried using a 4GB class 6 SD card as a dedicated ready boost device, it makes a sizeable help in other games, Arma2 takes a noticeable performace gain from it. CTD What I don't understand is my machine is not rubbish, quad core, 4GB ram, 4GB page file, 4GB ready boost. WTF
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#162 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
Downloads: 10
Uploads: 1
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What destination folder are you using for SHIII?
I donīt have much experience with Win7, but I faintly remember some posts about Vista denying JSGME to access files/folders that were installed into default directories. As Win7 is kind of a descendant of Vista this still might be an issue. Regards, DD
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#163 | |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
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I hope it's not, though. The most important thing is not to panic. Good luck with this, sounds like a tough one. |
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#164 | |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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Last edited by sabretwo; 03-01-10 at 07:51 PM. |
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#165 |
Canadian Wolf
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Great mod
![]() ![]() If I wanted to turn down the diesel sound on the interior, what file would I do this to? I am looking in the Sh3.sdl file included with the mod using the Silent 3ditor ![]() Thanks anyone. |
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