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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1276 |
Lucky Jack
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Not yet! It is coming. You playing RFB?
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1277 |
Planesman
![]() Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
Downloads: 119
Uploads: 0
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Nice!
Definetely put in Real Environment please - it'll be so much less hassle to have two or three mods to install in the right order instead of my usual sixteen... ![]() |
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#1278 | |
Lucky Jack
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I agree and like the one stop shop. I'm not opposed to having 4-5 loaded. Mostly I just stick with TMO/RFB and the correct RSRD version. Seems to fit the bill for me. ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1279 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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actually, I might have mistaken from the Op Monsun open billets for external crew.... dont mind me too much, I might be going slightly crazy you know...
EDIT: I finally got a bit of time early saturday, Im using a mod called crew quarters for TMO163.... that might be considered a Hogans Alley precursor....
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" Last edited by cgjimeneza; 07-13-09 at 07:25 AM. |
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#1280 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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Same here. There are times that the updates fly and it was such a pain that I just cut it down to the bare minimum. Plus I don't have to keep up with so many mods. Life is getting shorter.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#1281 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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Edit: Edited to nothing due to UFO attack.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#1282 |
Loader
![]() Join Date: Dec 2008
Location: FRANCE
Posts: 89
Downloads: 234
Uploads: 0
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WHEN...
WHEN will we see Trigger Maru -1.8 ?
I can't wait it more ![]() ![]() ![]() |
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#1283 |
Lieutenant
![]() Join Date: Jul 2009
Location: Tacoma,Wa
Posts: 253
Downloads: 97
Uploads: 1
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Just installed the TMO, SH4 doesn't even seem like the same game any more. I have been in the Pacific Ocean when I was in the navy and these guys make me feel like I am there again.
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#1284 |
Planesman
![]() Join Date: Apr 2008
Posts: 192
Downloads: 82
Uploads: 0
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T.Maru 1.8 Beta http://www.filefront.com/14028491/BETA_TMO_17_to_18.7z/
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#1285 |
Loader
![]() Join Date: Dec 2008
Location: FRANCE
Posts: 89
Downloads: 234
Uploads: 0
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Thanks Gato76
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#1286 |
Gunner
![]() Join Date: Aug 2005
Location: New York city
Posts: 98
Downloads: 211
Uploads: 0
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I am using 1.8 beta now. seems to be fine but there is no 20mm gun. leave port with one but cannot access the gun even when crewmen are assigned there. Also, the aa gun icon is black, and cannot click the aa gun on.
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#1287 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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He's back, patrolling
Both 20mm,& 40mm are useless in 1.8B, on even Sampans/life-rafts,no hit points. Must have been nurfed due to CTD syndrome Duci's
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#1288 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#1289 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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I am using 1.8 with it's patches and have all guns. Did you start a new career when you loaded 1.8? If not, you will not have all the features, i.e., hogan's alley, etc.
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#1290 |
Gunner
![]() Join Date: Aug 2005
Location: New York city
Posts: 98
Downloads: 211
Uploads: 0
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Did start a new career, but even after two missions I still cannot access the AA guns, even with crewmen assigned to them. Its the only problem I seem to have.
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