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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1171 | |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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#1172 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 27
Uploads: 0
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I was jsut watching a few SH4 videos on youtube and it occured to me: why was the original game music removed from in-game? I kinda miss them now that I realized their absence.
I noticed that the good old ";" is used in the music.cfg. Is it nough if I remove those? Also...if I happen to add music to the list, will those play as well? I'm thinking of adding SH3 music there.
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#1173 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
Uploads: 0
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I removed TMO and RSRDC and installed FOTRS and my messed up daylight at night time after reloading has gone.
Keith.
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i7-3930k CPU 16GB RAM GeForce GTX 670 Samsung SSD 830 Series Windows 7 Ultimate 64-bit |
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#1174 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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try multish4.exe
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#1175 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
Uploads: 0
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I've reinstalled SH4 three times now and that was done after full OS system reinstalls.
I've re-downloaded TMO and RSRDC three times also, to make sure i didn't have a corrupt download. The only thing i've not re-downloaded is the hotfix and the SCAF fix. Keith.
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i7-3930k CPU 16GB RAM GeForce GTX 670 Samsung SSD 830 Series Windows 7 Ultimate 64-bit |
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#1176 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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have you tested your memory/RAM?
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#1177 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
Uploads: 0
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No, i've not tested my ram.
Everytime i download TMO, the download gets to 99% and time left says one second, but it takes about 6-10 minutes to finish the remaining 1%. Is this normal? Keith.
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i7-3930k CPU 16GB RAM GeForce GTX 670 Samsung SSD 830 Series Windows 7 Ultimate 64-bit |
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#1178 |
Planesman
![]() Join Date: Apr 2008
Posts: 192
Downloads: 82
Uploads: 0
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Download the mod from another server
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#1179 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
Uploads: 0
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OK, i have found that if i start a career in 1941 evrything is FINE (no problems with it being daylight at night time when i load the game back).
BUT, if i start on April 15th 1942, then it will mess up when saving. Can as many people as possible just try a quick test and start a new career on 15th April 1942 (may be other dates ,but this is the date i had problems with) and when the game is loaded, just skip time until its dark, then save and load it back and see if its not sunny. Keith.
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i7-3930k CPU 16GB RAM GeForce GTX 670 Samsung SSD 830 Series Windows 7 Ultimate 64-bit |
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#1180 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
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I have SH4 patched, U Boat Missions add on,and 1.62 and 1.63 loaded, they are in my generic mod folder and work fine.
I would like to install 1.7. Do I remove everything and start over or can I just down load 1.7 and install it? Thank you, Ron Banks MMCM(SS), USN(Ret) |
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#1181 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1182 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
Uploads: 0
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Has anyone tested starting a career on 15th of April 1942 yet to see if the daylight at night time bug happens?Its a huge bug and i think it needs fixing.
Keith.
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i7-3930k CPU 16GB RAM GeForce GTX 670 Samsung SSD 830 Series Windows 7 Ultimate 64-bit |
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#1183 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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Not started on that particular date but I have started careers on many other dates and still had that bug.
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#1184 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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Me too ... with or without mods. It seems to be a problem with the game code. Maybe it has something to do with crossing the International Date Line. But, since it has happened in 1941 and 1943, I doubt it has anything to do with the year you start your patrol.
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#1185 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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I am using the excellent crew quarters mod for TMO 1.7.
I was wondering if it is possible to edit some file and allow anybody who is moved to the crew compartment to automatically sleep? As it is now, the crew does not sleep until they reach 50% fatigue level thanks |
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