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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#661 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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Happy Hunting! ![]()
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#662 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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wow, alot has changed. I dont want to sound like a newbie but I have been out for the past 6 months.
I currently run REL_TRIGGER MARU_1.6.5, do I load ver 1.4 over the top of it? Does this include NSM_4? I dont have 1.5... still trying to read up and catch up before I download. I am updated to patch 1.4. Thanks for any help.
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#663 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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Ducimus,
It's very unusual for TM to give me ANY trouble. The latest version is fully compatible with Uboat missions right? I get a crew without bodies!
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#664 | |
Chief of the Boat
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#665 | ||
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#666 | |||
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
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#667 | |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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__________________
TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#668 | ||||
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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BLESS YOU!!!
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#669 | |||||
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
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#670 | ||
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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The newest version of TMO includes NSM3.3. |
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#671 |
Weps
![]() Join Date: Jul 2007
Location: Bentonville, AR
Posts: 367
Downloads: 22
Uploads: 0
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thanks, when does NSM 4.0 get added?
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TM2(SS) USS Asheville - Plankowner, Shellback, "Order of the Ditch" http://ths-i.com/ |
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#672 |
Gunner
![]() Join Date: Feb 2008
Posts: 98
Downloads: 113
Uploads: 0
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How do I adjust it ,I find it WAY too thick when it's raining.
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#673 | |
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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Someone in the RFb forum could be of some help or the NSM forum. As of now only 3.3 works with TMO (its integrated). I have never looked but been told people do have TMO working with NSM4.4 although neither are officially supported. |
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#674 | |
Commodore
![]() Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
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If I might make a suggestion the PE3.3 makes it far more realistic (the fog) as well as adjusts some of the pitch and roll problems in SHIV and adds some nice bubble effects,ship debris and bodies, and burning oil fires. |
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#675 |
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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First off thanks for the mod; this is my first look at the TM series...I was running the 1.4 with the gauges,buttons,ID manual & scope identical to the TM ones as stand alones & when I added 1.5 they all fubared & went to that cartoon looking colorful brass & green & yellow crap. I wouldn't play SH4 if I had to look at that the whole time & I tried TM & discovered my beloved sub interior mods already incorporated - so again THANK YOU, Thank You, thank you!
My question is this; (yes I read the FAQ here & in the game folder), will the "fewer air contacts" mod work with TM or is there a way to tweak the number of contacts downward a bit to a more realistic level? My first mission I was running into search planes & Betty's criss crossing the Pacific from literally outside Midway harbor all the way to Japan like I had a Japanese airstrip following me. Take into consideration that I copied the SH4 folder with my saved games into a fresh install of vanilla SH4 / 1.5 add-on / JSGME / TMO for 1.5 / TMO u-boat patch & it was installed in that order....I don't know if that will negatively affect the mod or not; I'm no modder or programmer I just muddle through by reading directions & I thought I'd mention it as it's the only unique program oddity. EDIT: I think some of the problems were due to me having the U-Boat patch installed & playing the Pacific side, I un-installed the patch & a few glitches cleared up. My CO2 will now vent @ the surface & there are 1 - 3 less air contacts per 1/2 hour lol. I didn't realize the patch had to be enabled to play U-Boat add on & then DIS-abled to go back to the Pacific side...eh; first day. Last edited by Brenjen; 08-21-08 at 12:26 AM. |
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