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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4561 |
Stowaway
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#4562 | |
Argentinian Skipper
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#4563 |
Silent Hunter
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check this out....IJN captain became confused and thought he was Noah....parked is Taiho-class carrier on top of a mountain on saipan.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4564 | |
Stowaway
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Eye Alter - der Fehler liegt eindeutig bei Dir.
Du hast mein ModPack nicht ordentlich auf ein sauberes und neu installiertes SH4 V1.5 integriert. Solche Fehler sind nach knapp 3Jahren gänzlich fremd. Eindeutig Bediener-Fehler. ![]() Quote:
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#4565 | |
Silent Hunter
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however, the reason for the ship-on-the-hill is due to an Ubisoft issue, not a mod issue. it is a well-documented fact that when a RGG spawns in close proximity to a land mass, even an island, ships will spawn onto land and not be able to move off. that is exactly what happened here. i arrived on the scene and an IJN task force was near the island port as a RGG and when they spawned, voila, ship on sie land. my Noah reference was a lame attempt at some gallows humor with my fellow SH4-gamer-captains. Du sollst lachen, nicht war? ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4566 |
CTD - it's not just a job
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Actually, that was a top-secret "weapon" - a decoy, used by the enemy in an attempt to lure you closer in toward shore for the local fisherman to surround your boat and be able to throw dead flounder at you. If you had higher-power zoom, you would notice that it is nothing more than painted plywood. A trick they learned from the Americans as they were preparing for Operation Overlord...
![]() Actually, that phenomenon can happen in stock, or any of the mods, if the "author" of the files isn't careful, as you've seen in FotRSU... ![]() ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#4567 |
Stowaway
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#4568 | ||
Silent Hunter
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![]() i still like my original theory...that an IJN skipper parked it up there. ![]() Quote:
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4569 |
Silent Hunter
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well....we americans like nicknames and i, being typically american, made a nickname from your nickname. i couldn't call a fellow captain, lead duck, so duckman was the first alternative that popped into my head.
![]() if i have offended you then i am truly sorry. it was done out of comradely jest. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4570 |
Stowaway
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I really like it.
![]() Last edited by Bleiente; 10-19-18 at 02:03 AM. |
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#4571 |
Silent Hunter
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playing TMO+RSRD has presented a situation which i have not encountered previously, that being MINES.
having played more modern sims such as 688(i) and sub command, boats had more sophisticated sonar with mine detection capability. however WWII technology does not have that capability, so how in the H do i detect the presence of mines? (where is the GD high frequency sonar mod? ![]() i have performed the due diligence searches and found some neat comments on dispensing mines and using mines as defensive weapons, but nothing about detection and evasion. thoughts? comments? experiences? ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4572 |
CTD - it's not just a job
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One "cheat" is to partially put the periscope up in suspected mine-infested waters. Of course, it has to be daylight, and enough light coming through for you to see either the cables/chains and/or the mines themselves. Same with the anti-submarine nets. Only problem? Seeing them in time to be able to either stop, or change course enough to miss them. Don't forget also, that quite a few US boats disappeared without any corresponding IJN or IJA reports of ASW activity, which leaves only a diving mishap, circle runner, or more likely, a mine. It's best to avoid the areas, or get one of the new sonars, which is late in the war. Some WW2 subs did participate in minefield mapping...
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"...and bollocks to the naysayers" - Jimbuna |
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#4573 |
Stowaway
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Well then first play my delicious Soljanka.
![]() Where do you actually want, that you have even got into such a minefield?!? ![]() |
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#4574 | |
Silent Hunter
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![]() ok, well, if i am on my own then i will just have to do what Cary Grant and Glenn Ford did. ![]()
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4575 |
Stowaway
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Es redet wohl nicht mehr mit mir - na warte nur ab... ich komme!!!
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