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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4501 |
Argentinian Skipper
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Geoff: Have you tried FOTRSU? Better than TMO and with a lot of new candies and new ships.
Nice shot! Fitzcarraldo ![]() |
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#4502 | |
Navy Seal
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The phase of the moon is absolutely locked to its position in relation to the sun. The full moon always rises at sunset, 6 pm local time. The last quarter moon always rises at midnight.....and so on. This is way out of sync. Unfortunately, this is hard-wired craziness on SH4's part and no mod can fix it. We're no better in this aspect with FOTRSU. It's really horrifying to read fitzcarraldo say "Better than TMO." Ducimus is still my hero, the guy who made SH4 into something much greater than itself. He didn't cut off his ear like Van Gogh, but he was that obsessed with making TMO fabulous. And he did it all by himself. I work with a team who can share the load and feed off each other's ideas and can't imagine how difficult it must have been for Ducimus. And FOTRSU is based on TMO v1.7, made while Ducimus' vision was pure and well-defined. Later he let criticism and player input influence him too much. When you lose vision, you lose excellence. He was burned out and his later versions showed the strain. So maybe he did cut off his ear and we just don't know about it. ![]() But a huge salute to Ducimus. Most of the memorable experiences I've had with SH4 have been with TMO. FOTRSU wouldn't even exist without him. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4503 |
Argentinian Skipper
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Of course, without the great Ducimus we don´t have TMO and FOTRSU. But, now, FOTRSU is a better development of TMO 17, and now is now. TMO has some problems FOTRSU solved. FOTRSU campaign is better than TMO campaign. TMO plus RSRDC isn´t TMO as Ducimus created it. I can play FOTRSU with some added mods to my taste, but TMO needed a lot of added mods. Ducimus is the father of the thing, but FOTRSU team, the sons, are developing the best megamod for SH4. I can´t think TMO was or is the best megamod for SH4. With all my respect to Ducimus, who created a mod I played for years.
Best regards. Fitzcarraldo ![]() |
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#4504 | |
Navy Seal
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Of the supermod creators, only Webster, with GFO made a patch file to undo some of the damage RSRDC did to his mod. But Webster retained his vision. Ducimus did not, toward the end, and his mod suffered for it.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#4505 |
Sailor man
![]() Join Date: Nov 2008
Posts: 44
Downloads: 61
Uploads: 0
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Been awhile, my old system died and now I am running on a new one (Windows 10). I am getting several errors as I boot up after installing.
There is a new (not implemented) page <Page ChooseLoadSave> ! There are others but I have trouble getting them because it often causes a pretty sever crash. Anyone able to help me out perhaps? Thank you. |
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#4506 |
CTD - it's not just a job
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Windows 10 does not like it when you play 10 year old games on it... Did you by-chance, install the DirectX v9c when offered the choice with the game install? If not, run the game install again, and use the older version of DirectX. The newer versions of it do not have the full library that Silent Hunter needs.
Also, do NOT install the game in the "C:\ Program Files (x86)" directory. If you've already done that, un-install it, and when you re-install, overwrite that "Program Files (X86)" portion of the path with a <Delete> button press, and just leave it at "C:\Ubisoft...", or whatever you want to make it. Windows "protects" the Program Files folders, and will restore any altered files it finds in there that were not authorized through the proper Windows API... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#4507 |
Sailor man
![]() Join Date: Nov 2008
Posts: 44
Downloads: 61
Uploads: 0
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Steam wouldn't let me install it anywhere else. It ran before I tried TMO but trying to get TMO running just didn't want to go... Any thoughts?
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#4508 |
CTD - it's not just a job
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Steam is kind of strange about letting you move things around on your own computer, but it can be done. Windows makes that situation worse with what it does to mods applied in the Program Files directory. It's easiest to change the "Library" before you install the game through Steam, but it can be done afterwards by creating a new Library folder. That part is easiest to do if you have a 2nd hard drive in your computer. Here's a screenshot from my computer:
![]() It shows the order to click things to get the dialog. That is in the Steam app on your computer, not online. The posting is post #4850 from the FotRSU thread (page 324) from back in July: http://www.subsim.com/radioroom/show...81#post2508481 You can see that Steam still resides in C:\Program Files, but my Steam games are in the F:\Games folder. When you install SH4 in Program Files on a Windows computer (other than XP), the OS will "protect" the "data integrity" of the folder, unless the edits come through a "duly authorized Windows interface"... ahem... ![]() Here is the "official" Steam 'blog' on moving after-the-fact: Method #1 - Moving a Steam Installation and Games and the "not-so-old" way: Method #2 - How To Painlessly Move Your Steam Library... THEBERBSTER also has the 2nd method on his tutorial page SH4 <> TUTORIALS <> HOW TO DO IT... thread. My Steam install on an older Win8 laptop does NOT like the 2nd method, and trashed everything Steam. I had to re-install the whole shmear, and that took most of a day on the lappy's wireless. I have no idea how Windows 10 would treat you in this. If you've only got a C: drive, Steam probably won't let you add a 2nd Library folder, and you'll have to "move" things like #1 above... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#4509 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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Well, FOTRSU is suggested so I'll give it a go then!
![]() BTW, are there any good mods for the german campaign as well (like a megamod that works? more realism and stuff) or does FOTRSU affect the german campaign in any way? Since I'm completely done with SH5 I'm lacking proper UBOAT experience. Thanks for any help in advance!
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#4510 | |
Pacific Thunder
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Rockin Robbins made a nice video tutorial on how to make copies of SH4, and using Multi SH4 you can have more than one install. http://www.subsim.com/radioroom/showthread.php?t=228505 Other good mods are THEBERBSTEES All In One Beginners Mega Mod, another is just GFO, another is RFB. One install should be the pristine install using Rockin Robbins method. Another could be TMO, another could be FOTRSU, and another could be a U-Boat mod. I can't recommend a U-Boat mod because I don't play that but I hear there are some good ones. I don't think you can have both a U-Boat megamod and a US fleetboat mod running at the same time.
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." Last edited by aanker; 01-15-18 at 11:43 AM. |
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#4511 |
CTD - it's not just a job
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The Uboats in SH4 stock are basically incomplete... In my opinion, one must do Operation Monsun from lurker_hlb3, the same fellow that did RSRDC. Add Omegu to it, and you get pretty close to a playable Uboat game in SH4
http://www.subsim.com/radioroom/show...613#post835613 it can get rather complicated doing the installs, so be sure and read through all of lurker's post there, so that you're sure of the options you'll want to use. Quoting the author: "FAILURE TO FOLLOW THESE INSTRUCTIONS WILL CAUSE OM NOT TO RUN CORRECTLY & SH4 TO CTD." As far as I can tell, besides a person avoiding the "C:\ Program Files..." folders with the game install, the next thing to pay attention to is to NOT forget to eliminate Save game problems, either by the use of MultiSH4 for multiple SH4 installs and mods, or the deletion of all data in the "User / Documents / SH4" folder... ![]() I found this while searching: I don't know if they're any good or not, just found them, but he's got 8 vidz... I second aankers advice, btw... take your time. The game will last at ~least~ 10 years for ya... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#4512 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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After some testing I will be going back to TMO again for now. The smoke/fire effects are indeed prettier, but my machine seems to have problems with them. And also I could not find any readme about what in particular has been changed, so, can you guys tell me what the "bigger" differences are between TMO and FOTRSU except Sound and Graphics, which are obvious.
And holy moly that OM+OMEGU looks pretty nice. Going to check that out very soon. And yes, after going to hell and back with SH5, I already found heaven while playing SH4, especially with TMO. ![]() Thanks for the Multi-install advice. I guess that would come quite handy when testing multiple mods!
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#4513 |
CTD - it's not just a job
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MultiSH is really useful, even for someone who mods the game. I've got 3 installs going for FotRSU. One for testing ideas and has all sorts of add-ins, one for actual mod testing for the next release, and one that is supposed to be the current release version. Unfortunately, I have a bad habit of using all three versions for whatever... Maybe I need a fourth install for FotRSU...
![]() ![]() As for FotRSU differences, the most recent posting is just the previous page here: http://www.subsim.com/radioroom/show...69#post2482269 there are several others, of which another one is in this thread (I think)... We might have to put some of our videos together and have Rockin Robbins do some text for a "What Fall of the Rising Sun Ultimate is" thread... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#4514 |
Silent Hunter
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hello,
Playing TMO_wtw. 1941. Porpoise. home base is pearl. two patrols out of pearl home base. at the start of each patrol, the boat departed from midway not pearl but it ended at pearl. is that what was intended? ![]() mark Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\SH4\MODS] 1 TMOwTw 2.50 1a wTw 2.50 Max Optics with Crosshair 1b wTw 2.50 Stock Sub Underwater Marker 1c U.S. Medals Fix II_TMOWTW 2 Webster's Eliminate Floating Plankton 3 Eye Patch for TMO v1.7 4_Bigger Better Protractors 5 Convoy Routes TMO 2.0 6 Pacific Sound Mod 7 Stop The Shouting 8 3000 Yard Bearing Tool (1920x)
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4515 | |
Pacific Thunder
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Enjoy TMOwTW, the main thing is to have fun! Happy Hunting!
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
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