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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2281 |
Swabbie
![]() Join Date: Apr 2010
Posts: 8
Downloads: 66
Uploads: 0
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question
what does TMO19_Patch_25012010 do?
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#2282 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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and thanks for asking, we are both fine!!! right now Im BuPers, can you believe, I cannot edit my signature, must ask Neal about it ![]()
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#2283 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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for one thing.. it tones down the sensitivity of the hidrophones of the IJN, making your life easier, I know I lost a boat before aplying the patch.
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#2284 |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
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I have it. If you want, send me a PM w/ your email and I'll send it to you.
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#2285 | |
Sink'em All
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PM sent. ![]()
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#2286 |
Watch
![]() Join Date: Apr 2010
Posts: 15
Downloads: 55
Uploads: 0
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Hi, i just installed TMO 1.9 and latest patch 25012010, so far so good, but i have some issue:
Backspace isn't working as in stock game (don't pause game it only slows to 1) Aircrafts became invisible/transparent? on navigation map when spotted. Any hints? Cheers |
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#2287 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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That was intended, just like in the latest RFB patch. A big plus to the game play IMO.
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#2288 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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You can modify it back to pausing the game by editing the commands.cfg file.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#2289 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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There is a bug in the game, when you pause it - engine sound stops playing until you order a new speed. This 'bypasses' the issue.
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#2290 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Really? I've never noticed it. (Not saying it doesn't happen, I just haven't been paying that much attention.)
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#2291 |
Sink'em All
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Well, I tried the S-class engine fix but no luck. No matter what engine speed I try all I get is "Cannot Comply"
Anybody seen Ducimus? ![]()
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#2292 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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have you tried reinstalling the mod? a corrupt download?
were exactly in time are you, will disable the cycle mod and try to replicate the missus says hi!!! ![]()
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#2293 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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All right! Far out! Nicely done. Spot on. Wunnerful, wunnerful.
Right on! Great Stuff! Magnificent. Spectacular. Never have so many owed so much. Thanks. ![]()
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#2294 |
Nub
![]() Join Date: Jun 2008
Posts: 3
Downloads: 26
Uploads: 0
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Super smashing great lovely....havent read all the thread so sorry if this is a repeat question but I assume I dont need to install the MaxOptics mod like so?
![]() Plus have I got the right hotfix? and lastly, how can I get my little tail back on my nav map circle? Thanks |
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#2295 |
Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
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