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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#256 | ||
Chief of the Boat
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#257 |
Helmsman
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Somebody mentioned earlier in this thread that DCs did not have the power to shake a u-boat's hull. Well I think this disproves that. A nerve-wracking excerpt from my fave sub book 'Hirschfeld'.
"The inferno broke loose with such devastating violence it seemed that a volcano had erupted around the boat. I wondered how the pressure hull could possibly withstand it. The main lighting slowly failed. The unbelievable din of fifteen great thunderclaps one after the other shook and rolled the submarine, an endless cascade of almost unendurable sound. Then the reverberations growled away and the emergency lighting flickered on." Pgs 38, 39. A brilliant book with very descriptive accounts. Also I love the sounds that GWX uses for the DCs. Actually I hate them but that's another story. ![]()
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Proud GWX user! ![]() Last edited by kiwikapitan; 01-01-08 at 07:30 AM. |
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#258 | |
Chief of the Boat
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#259 | ||
Helmsman
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![]() I guess we're lucky Hirschfeld's Type IX was a super sub cos it didn't implode and it also sunk to 900' which equates to 270 mtrs if I'm not mistaken. Gosh! ![]()
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#260 |
Chief of the Boat
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The boat would not shake like in the film, correct, but the shock wave and the resultant rush of water (especially if the sub was straddled and the explosion was close enough to the hull) would cause the boat to vibrate a little (and in some instances, the snapping/shearing of engine mounting bolts).
Nothing like the flight deck dramatics on Star Trek movies, but vibration nonetheless. ![]() |
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#261 |
Soundman
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Has anyone played the mission "HMS Eagle" ? Everytime I start, I go silent runnign backwards, but the DD starts pinging me every time -.-
Has anyone a suggestion how to infiltrate the convoi without being detected? |
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#262 |
Chief of the Boat
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All I can suggest is you immediately set silent running and change the direction your bow is pointing so you don't present a side on profile :hmm:
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#263 |
Soundman
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I tried, it worked in 1 of 10 times, but i seem to understand, how to act in this specific situation...
Set silent running (as normally when attacking a convoi) -slow backwards, change direction--> bow pointing to destroyer still hard ^^ |
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#264 |
Chief of the Boat
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Yeah, I know mate, they were never meant to be easy, more a challenge
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#265 |
Soundman
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Well after playing gwx 1,5 months i can say: the AI isnt as Uber, as many say....this realistic and not uber, just know how to trick them
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#266 | |
中国水兵
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SH3 Commander GWX 2.0 OLC GUI |
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#267 | |
Ace of the Deep
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#268 | |
Samurai Navy
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Discussing this with KL and others, I understand that GWX is basically a comprise in this regard. Limitations with the game engine, I suppose. I'm glad to hear your system works for you.
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#269 |
Watch
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Beautifully written, thanks heaps!
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#270 | |
A-ganger
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