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#151 | |
Lieutenant
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Can you clarify? |
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#152 | |
Silent Hunter
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Ahh tobus, they used both, or to use the modern terms "passive" and "active" sonar. ASDIC just provided a more accurate way of pinpointing the sub's location and depth. Hydrophones were ONLY passive, if you look at the same site, http://www.uboat.net/allies/technical/asdic.htm it says:
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#153 |
Lieutenant
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Thanks Joea, that clears that up! Do you know anything about my remark about DC's messing up ASDIC'ing for 10 minutes?
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#154 | |
Silent Hunter
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#155 | ||
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#156 |
Loader
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Great post, it was a really nice read. One question though, when talking about early war sonar en later war sonar. When was the change? somewhere late 42?
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#157 |
Admirable Mike
Join Date: Mar 2004
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My Dad was in destroyers in the war. The best tactic used when multiple escorts were available was to have one stop and listen while the others pinged or circled. The circling ones were at a distance and the sub could hear those.
The listener would tell the others when the sub was heard. Not all escorts, especially early war, had sonar. Hydrophones were the most widely used device until about 1941 mainly due to the need to pull a ship off duty to install, test, and train. They just didn't have enough escorts to release many to port. Very early Canadian convoys often had only one or two ships with DC on board too. The others were dummy escorts, without even guns. They would harass the subs to keep them down while the convoy got away. The movies don't show the reality of the situation faced by the Allies early in the war. |
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#158 |
Sea Lord
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One tip I have to offer on this when a destroyer is coming at you, because it is risky, and though it seems to work in early war.
when the destroyer is coming at you from whichever direction, crash dive and head down to 80m incase of Depth Charge drops. turn the U-Boat to face towards the oncoming destroyer, which will be going at ahead flank. As the Destroyer gets nearer, go silent and use silent speed (2kts). What I found is, the destroyer will pass over you heading to the location where he saw you on the surface BEFORE he goes active. Which gives you precious moments to get away from the spot where he seen you, and you can most of the time slip past them, they won't expect you to come towards them. If however they do go active, your acoustic profile will be at its most minimal so you may just get away with it. If not, deeper. |
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#159 | ||
Chief of the Boat
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#160 |
Pacific Aces Dev Team
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One thing I don't see modelled in Ducimus 1st post is the lack of shallow depth coverage for sonars:hmm: A U-Boat at periscope depth can be heard by hydrophones, but can't be pinged by ASDIC. Why is the asdic cone then fully convering all area till the surface? I believe I saw a "MinDepth" para meter in SH3 Mini Tweaker (Set to zero in both stock SH3 and GWX), while it should have been deeper. Anyone can confirm the effect of that parameter and if reads the depth of sonar cone at the maximum horizontal range?
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One day I will return to sea ... |
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#161 |
Ocean Warrior
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Location: Canada, eh?
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Any advice about the actual pinging and how to know when they've locked onto you or if they are just pinging randomly?
I'm curious becuase sometimes when I'm being pinged its like they're right on top of me and the frequency of the pings increases til I get the classic "depth charges in the water sir". However sometimes its like they're pinging and they pass nearby and don't pick me up. |
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#162 | ||
Rear Admiral
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#163 |
Ace of the Deep
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I really really wish I had read this entire thread in the quiet moments at work before doing this:
![]() Maybe the brave crew of U-36 might have returned home to collect their medals and appreciation from the Frauleins ![]() The 5 tribal DDs escorting this here HMS Hood really didn't appreciate me doing this My first patrol in GWX, what an introduction ![]() ![]() ![]() ![]() |
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#164 | |
Swabbie
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#165 | ||
Ocean Warrior
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i used to destroy most ships with 1 torpedo. but now i have to use 3 or more ![]()
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