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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
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After several months I wanted to play SH3/GWX again. Unfortunately, the game crashed at the loading screen for the first patrol of my (via SH3 Commander) newly set up Kaleu.
Before I reinstall everything I thought it might just be my mod order causing a problem. Would you have a look at it? GWX - 16km Atmosphere GWX - Lite Harbor Traffic GWX - No Medals on Crew GWX - Open Hatch Mod M.E.P v3 TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 GWX 2 - No RING RING Mod by Melendir M.E.P v3-Patch M.E.Pv3 VisualSensors-GWX3 Waterstream+Exhaust Combi V2.3 for GWX3 WBs Mission Orders Lite Wooden_Lifeboats_Mod_1.1 Real Depth Charge TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships MaGui F optional-blue recmanual for MaGui F optional-stopwatch with speed lines for MaGui F Rbs1_SH4_Effects_GWX_30_71 German Images for MaGui F GWX - Contact Color Flags_enlighten Q Ship mod GWX3.0 TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC) Merchant_Fleet_Mod_3.2 GWX - Axis Mediterranean Aircraft Skins Torpedo damage Final ver2.0 Torpedo explosion Supplement to V16A3 (JSGME) Edit: When searching again, I found the post of someone with the same problem - obviously it's the Merchant Fleet Mod. Deactivating it let's me start a career, hopefully I can find a way to get it running again. Last edited by Kaleun Cook; 01-20-12 at 04:26 PM. |
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