![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#511 | |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
|
![]() Quote:
![]() Look this installation: http://www.subsim.com/radioroom/show...&postcount=264 Thou canst easily inspire |
|
![]() |
![]() |
![]() |
#512 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 (patch1+2) NewUIs_TDC_6_4_0_ByTheDarkWraith FX_Update_0_0_16_2_ByTheDarkWraith FX_Update_0_0_16_2_UHS_Fix Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 additional crew sounds beta4 Stormys DBSM SH5 v1.3 optional louder engine sounds EDIT: pascal4541 ... i see that this time you were faster than me but you cheated... lol |
|
![]() |
![]() |
![]() |
#513 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
Stormys DBSM SH5 v1.3 optional louder engine sounds DL: http://sahraniradio.armedassault.eu/...ine_sounds.rar
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#514 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#515 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
i see a little problem here...
the Bosum`s animation sequence isnt recovering to normal after beeing in hunted state, so that means you wont hear crew chats in the stern crew quaters after he got in "hunted" state. After saving and reloading a game, his animations are back to normal if the cew is in normal state, crew then is chatting again. iam not shure if "Bosums non recovering normal animations" is a vanilla or mod bug, first i thought it have to do with moral, but this isnt the case it seams. shure, i could also add sound`s to his depressed or hunted animations but maybe we find the reason for non recovering normal animations also. Bosum animations normal: Bosum is standing often, stealing food, writing sometimes. Bosum animations hunted: Bosum is sitting and covering his eyes very often.
__________________
Stormy...... |
![]() |
![]() |
![]() |
#516 | |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
|
![]() Quote:
Thank you very much for your quick answers !! But in his first post Stormfly states that it is necessary to install this mod: - Mighty fine crew mod 1.21 (option crew with beards, and crash dive fix) Is it already included in "Magnum Opus" ? Or it is not really necessary once you have installed MO ? Thanks again for your help ! Txema |
|
![]() |
![]() |
![]() |
#517 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
...MFCM is allready part of MO, SDBSM automaticaly replaces scripts regarding beards.
if you want to use the crash dive fix option, you have to change the regarding script code in crew_commands.txt located in submarine folders of MCCD mod before activating. (MCCD is a recommended mod)
__________________
Stormy...... |
![]() |
![]() |
![]() |
#518 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
![]() http://www.subsim.com/radioroom/show...9&postcount=23 download and install before the stormy mod... this if you not already installed Last edited by stoianm; 04-19-11 at 08:59 PM. |
|
![]() |
![]() |
![]() |
#519 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
your link shows only subsim front page...
![]()
__________________
Stormy...... |
![]() |
![]() |
![]() |
#520 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]()
he he... you changed in meantime.. i copied from your post... now is ok
![]() btw... your fix is awsome... i do not want what to do first... to watch the new view of the dynamic mod... to stay in the uboat and listen the new sounds... seems that to manny choice is confunsing my brain ![]() ![]() |
![]() |
![]() |
![]() |
#521 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
fresh shaved so so...
...but you know that there where only men on board, dont you ? ![]()
__________________
Stormy...... |
![]() |
![]() |
![]() |
#522 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#523 | |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
|
![]() Quote:
![]() Let me ask two additional questions: - Is MCCD already included in MO ? - I guess the crash dive fix option is not included in MO... Why do you recommend it? What does it do? Txema |
|
![]() |
![]() |
![]() |
#524 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
MCCD isnt part of MO i think, not shure... and it wont hurt installing it if it is allready in MO, i did it so...
the crashdive fix may help for better crash dive command response and enables also executing a crashdive order while standing on the bridge. how you do that ? ...giving a leveling or precise dept command above 10 meters dept always execute a crash dive after it, regardless where you are. on the other hand, you cant use automation scripts if using MFCM crash dive workarround, because most of those scripts give a leveling command above 10 meters, which lead to a crash dive then.
__________________
Stormy...... |
![]() |
![]() |
![]() |
#525 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
|
![]()
Thanks again for all your help !
And for your superb work on this mod !! ![]() Txema |
![]() |
![]() |
![]() |
Tags |
favorite |
|
|