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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mr. Bad Wolf
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This World Map mod is version 1.3
************************** Last update: January 9th 2007 *********************** STATEMENT: This mod is an unofficial, unsanctioned add on mod for GWX made by Carotio, GWX Team does not endorse the use of it! This mods changes some features of GWX thus resulting in unexpected errors, which may be the fault of my modifications! Please consult me with the infomation of time and grid coordinates for me to investigate, and don't consult the GWX team members, when using my mods! I have added all files necessary for this to work with GWX! If you have troubles whatsoever, ask the question either in ubisoft forum or subsim forum, because if I may not be able to answer the question, then somebody else can perhaps! But I'll do my best! Bug fixes, since version 1.0, 1.1 and 1.2 Docking at Kiel again possible auto-waypoints at Kiel fixed wrong traffic caused by DefSide.cfg fixed wrong ship assignments in data\Roster fixed ********************************** I would like to thank these people for making this mod possible: Entire GWX Team (who made the original files of Campaign traffic and Terrain such as Kieler/Panema Kanal, Scapa Flow) TigerKatziTatzi (making Helgoland and improved Kieler Kanal) HanSolo78 (for extra 3D harbours) DivingDuck (upgraded flag files on my request, original work made by GWX Team) I have based my mod on their work, thus my World Map would have been less big a mod as it is now! ******************************************** Now, what do you get by this mod? You get a World Map which is much more ALIVE!!! It will basically be much more green/blue/red all over the map (F5), and the progress of war will show, as the cities change colour according to conquests. This is basically very much the issue in Europe and Far East, but also in Africa! It has many more harbours in 3D. Just zoom in at different places around the world, and you'll see! However, I have not added traffic to this mod, random or scripted, but I have edited the scripted campaign file a little. If not, some ships would have crashed into the harbour facilities. Technical note: For the campaign_LND from GWX, I have removed double entries of cities, which I had allready written myself! Cities from original GWX LND, which I hadn't in my previous beta release, are still there! Everything else from original GWX LND file is still there! I removed everything from my previous version but the naval bases! Only place, I have added costal defence is at Helgoland! For the campaign_SCR: I haven't removed anything! The only thing, I originally changed, was to move traffic, the ships waypoints, so that they didn't crash into harbours or Helgoland, which isn't in original GWX! I have added a little extra traffic! After being notified about follow-up errors of my edit of DefSide.cfg, I have edited RND and SCR to correct entry and exit dates for ships from Turkey. I have added China as country plus reinserted Czechia and Slovakia, and I have added Uruguay as an extra last refuge possiblity by providing Uruguay as an axis after May 12th 1945. I have corrected the dates for Turkey and Italy! Thus I have modified the DefSide.cfg to suit my history book! In documentation folder, I provide facts for my statement of correct dates for Italy and Turkey! I have also edited the auto-waypoints for ingoing and outgoing u-boat trafficing to and from Kiel, so you won't have to do it manually every time yourself! ******************************************** Preview of Europe in 1941: ![]() More previews here (earlier version!) http://carotio.cabspace.com/Carotios.../WorldMap.html Size: 260mb (because of new terrain files!) Download links always available through my site: http://carotio.awardspace.com/ Then later at UBRS... INSTALL: use JSGME allready provided by GWX to enable it! Use it on top of Dec 23rd Corrections of GWX! Any other mods interfering with the same files, as I have modded, will break this mod! COPYRIGHT: Copy it if you want! Edit it if you want! Distribute it if you want! Only rule: mention who made the original work! Enjoy! Carotio
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano Last edited by Carotio; 01-10-07 at 10:41 AM. |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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As the defside cfg is modified this is an unofficial unsanctioned addon
Any problems caused after installing are therefore NOT the responsibilty of GWX |
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#3 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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#4 | ||
Mr. Bad Wolf
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![]() It's comments like that, which keep me doing some mod work! ![]() Well, then I could as might as well write here, which changes I made to DefSide.cfg, and then you may compare with the original: Some date changed: [SideEntry 7] Country=German Side=0 StartDate=19380101 EndDate=19390830 [SideEntry 8] Country=German Side=2 StartDate=19390831 EndDate=19450509 [SideEntry 9] Country=German Side=0 StartDate=19450510 EndDate=19451231 [SideEntry 17] Country=Italian Side=0 StartDate=19380101 EndDate=19400609 [SideEntry 18] Country=Italian Side=2 StartDate=19400610 EndDate=19430903 ;neutral [SideEntry 19] Country=Italian Side=0 StartDate=19430904 EndDate=19431012 ;joins allies [SideEntry 20] Country=Italian Side=1 StartDate=19431013 EndDate=19450507 ;end of war, neutral [SideEntry 21] Country=Italian Side=0 StartDate=19450507 EndDate=19451231 [SideEntry 62] Country=Turkey Side=0 StartDate=19380101 EndDate=19450222 [SideEntry 63] Country=Turkey Side=1 StartDate=19450223 EndDate=19451231 [SideEntry 105] Country=Venezuela Side=0 StartDate=19380101 EndDate=19450101 [SideEntry 106] Country=Venezuela Side=1 StartDate=19450102 EndDate=19450511 [SideEntry 107] Country=Venezuela Side=0 StartDate=19450512 EndDate=19451231 [SideEntry 103] Country=Uruguay Side=0 StartDate=19380101 EndDate=19420214 [SideEntry 104] Country=Uruguay Side=1 StartDate=19420215 EndDate=19450511 [SideEntry 108] Country=Uruguay Side=2 StartDate=19450512 EndDate=19451231 Some countries added or reinserted [SideEntry 109] Country=Czechia Side=1 StartDate=19380101 EndDate=19451231 [SideEntry 110] Country=China Side=1 StartDate=19361025 EndDate=19450902 [SideEntry 111] Country=Slovakia Side=0 StartDate=19380101 EndDate=19401122 [SideEntry 112] Country=Slovakia Side=2 StartDate=19401123 EndDate=19450403 [SideEntry 113] Country=Slovakia Side=1 StartDate=19450404 EndDate=19451231
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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No
Its work like that which should stop you from modding Changing the defside dates impacts on so much An example Now you have Uruguay as the Axis at the end of the war So what happens to all the Uruguayan ships that are sailing in convoys along with Brazilian and other Allied nations Ahhh they are the enemy now in the middle of an escorted convoy :hmm: Makes for good visuals I suppose Similary changing Turkeys entry dates earlier means they will have lit ships sailing about when at war Its not enough to change one file and say there - done There is a reason all the things are as they are Change one thing and you will have to change 10 more |
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#6 | |
GWX Project Director
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We are not saying this to be rude or unfriendly as Carotio would have you believe. Furthermore, Carotio has in the past demonstrated an UNWILLINGNESS to properly credit the modders whose work is damaged in the process by failure to include the original documentation with his core file download... Also, by plastering his name all over the loading screen... can be said to pass the entirety of the work off as his own. Carotio's relationship with GW modding efforts has only been a parasitic one. Carotio may make himself out to be a martyr swallowed up by the big bad grey wolves all he likes. We ask permission for our inclusions from external sources... Carotio DOES NOT. Any successes gained by his work depends on the GW/GWX to "sell itself." This amounts to theft in an oblique way. |
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#7 | |
Mr. Bad Wolf
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As for Turkey, well, I found the info in this book: "Der Zweite Weltkrieg. Texte, Bilder, Karten, Dokumente, Chronik. Mit einem Geleitwort von Paul Carell. 1985, Delphin Verlag GmbH, München und Zürich. Buch-Nr. 059212" It's very much in details, about 800 pages, with charts, chronics, photos and more! It's written in the chronics that Turkey declared war on Germany 23/2-1945, so if it's written in this book, then I believe this is the correct date! This may then result in lightened Turkish ships in SH3, okay then, then it should be changed to darkened ships! So where did you find the dates for Turkey? Last interesting question: If you or anybody else mod anything, is it then because you think this or that should be changed? If yes! Then you know why I edit... and why I don't stop! Last remark: As written in another thread: I wish you and everybody else a merry Christmas with plenty of joyful Christmas spirits with family and friends! Don't forget to be nice to even your worst enemy! ![]()
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#8 | |
Watch
![]() Join Date: Sep 2006
Posts: 30
Downloads: 43
Uploads: 0
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#9 | ||
Mr. Bad Wolf
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Anyway, right now, I have just uploaded a new version! Version 1.2 fixes some bugs! Check post 1 for update and/or my site under "GW based mods"
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#10 | |||
Watch
![]() Join Date: Sep 2006
Posts: 30
Downloads: 43
Uploads: 0
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![]() So I don´t know where I make a mystake ???How can I free download those super mod ![]() ![]() Please help! |
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#11 | ||
Mr. Bad Wolf
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These links shouldn't act as pop-ups, so don't know why it didn't work! But try again as I have written, and if it still occurs, then write me again!
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#12 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
Downloads: 28
Uploads: 0
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Heaven forbid, I can see it's not getting through!!!
![]() All I can say is USE AT OWN RISK I for one will not touch any mod that uses GWX as a base line and that has not been verified and approved by the GWX Dev Team. Why take the risk of screwing up the hard work done by a dedicated team and then have the nerve to state it's your own work. As the Kpt said, remove GWX in it's entirety. How hard is that to digest ![]() |
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#13 | ||||
Watch
![]() Join Date: Sep 2006
Posts: 30
Downloads: 43
Uploads: 0
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It´s working ![]() ![]() ![]() ![]() ![]() |
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#14 | |
Mr. Bad Wolf
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If you read my diary thread at ubi forum: http://forums.ubi.com/eve/forums/a/t...3/m/4191002925 you'll be able to read the progress of adding harbours to all the naval bases! This work will be released as an update, when the entire mod is rewritten!
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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