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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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This mod will make a type XXI U-boat available from the start of the war with a mixture of TIII and TIX torpedoes. It is a beta, so any comments or complaints (preferably constructive!) should be posted on this thread.
Thanks to the sterling work of JScones, this mod is now fully functional and you will be allocated patrol grids. Thank you, Jaesen. Remember, you realism gurus - it's just for fun, OK. WB http://hosted.filefront.com/WrefordBrown
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... Last edited by Wreford-Brown; 11-06-08 at 05:45 AM. Reason: Title incorrect - it's no longer just my mod due to the massive help received from evan82 and JScones |
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#2 | |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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#3 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Thank you, WB!
![]() You da man! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#4 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I've adjusted data/cfg/flotilla but I'm obviously missing the key to the door that will allow the amended patrol grids to be picked up by SH3.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#5 | |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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#6 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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That's the million dollar question
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#7 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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Good mod.
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#8 | |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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#9 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Pls send me a email if you can - that'll remind me and then I'll explain how to get the grids. It's easy, just a bit fiddly and prone to errors if care is not taken. |
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#10 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I've tried PM but it keeps bouncing back.
If I send one to JoneSoft for your attention will it bounce up to you?
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#11 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#12 |
Medic
![]() Join Date: Jan 2006
Posts: 167
Downloads: 70
Uploads: 0
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Why have type XXI available in 1939?
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#13 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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Why not?
It's just a bit of fun. ![]()
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#14 |
Swabbie
![]() Join Date: Feb 2009
Location: St. Louis MO
Posts: 14
Downloads: 0
Uploads: 0
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Thanks, WB. I will be downloading this mod tonight after i get home from work, looking forward to having a little fun with XXI in 39
![]() That is providing i dont get a report at 2250 like always because some SH*thead knifes his brother over a chicken wing. O yes that happen last night got home at 0300. |
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#15 |
Commodore
![]() Join Date: Nov 2002
Posts: 627
Downloads: 57
Uploads: 0
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gonna try this tonight!!
![]() do i just install it with JSGME? |
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