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Old 02-20-07, 12:09 PM   #1
Lightning61
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Default GWX 1.02 issues...

This may be related to JSGME, GWX, or something modified of which I'm totally un-aware.
When attempting to install 1.02 After rollback of commander, ALL mods listed in jsgme disabled, I'm getting the message that I still have mods enabled via jsgme.

I hope a NON-installer version of this patch will be available so that I can simply over-write existing files and attempt to continue my current career without the dreaded full re-install.
Thanks for any info, and thanks for all of the excellent mods to this killer sim!
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Old 02-20-07, 12:18 PM   #2
mr chris
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Simple answer just copy your mods folder with all your mods in it somewhere save and rename the theMODS folder remain in the installation just delete all mods in it.
Make sure you roll back commander then make sure all mods are dectivated via JSGME.

Then install new patch
Then copy all mods in your copy of your all mods folder into the new one problem sovled.

Had the same thing happen to me in testing and this sorted it out.
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Old 02-20-07, 12:32 PM   #3
Lightning61
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After I copied the mods folder to another location, I deleted all mods through jsgme, which didn't fix the issue.
I then looked in the mods folder and the only thing remaining was the "backups" folder.
After deleting this the patch installed without error.
Thanks for the tip Mr. Chris!
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Old 02-20-07, 12:38 PM   #4
mr chris
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Not a problem matey now enjoy the GWX experience
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Old 02-20-07, 02:38 PM   #5
Lightning61
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Still no go!
Looks like something is totally screwed in my install, because now I can't even run a single mission.
This will totally suck losing my latest career which was my best to date!
I'll never install any patches or mods again while mid-career.

HMM, I just disabled the Weserebung mod, which I had cross checked the english names.cfg for missing entries with 1.02 before re-enabling, and I'm now back in my career.
I did enter the River Class freighter and Queen Mary in both .cfg files, so I don't get it?
Maybe someone with better working knowledge of the files can figure this one out?

I will still hold myself to my above statements, as I don't like the idea of having to start over again.
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Old 02-20-07, 02:41 PM   #6
mr chris
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Lightning61,
The is no need to lose your career even if you have to do a complete uninstall then a reinstall just make sure that you rename the SH3 file in My documents then when you have reinstalled just drop the info in the saved oned over the new one
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Old 02-20-07, 02:56 PM   #7
Lightning61
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It just seems I've always had some kind of issues when trying to continue a career in progress after a major mod or game update, so I'm just not willing to risk it again.
It happened to me in stock, UWAC, GW, and now GWX, so I'm just going to be a chicken from here on out.
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Old 02-20-07, 02:59 PM   #8
mr chris
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I understand you fear matey I really hope you dont have to reinstall and lose your career. But if you do have to reinstall make a copy of your SH3 folder and rename and give it ago it cant help to try.
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Old 02-20-07, 03:54 PM   #9
bigboywooly
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Well it is posted in the release thread

Installation

Quote:
Before installing:

- DISABLE all activated modifications if you use the "Jonesoft Generic Mod Enabler" (JSGME). You cannot use JSGME to install GWX Patch 1.02, but you can use JSGME to activate other modifications after GWX Patch 1.02 is installed.

- REMOVE any installed SH3 Commander files (if you use "SH3 Commander") by pressing the "Rollback SH3" button from within SH3 Commander.

- ENSURE your active careers are all safely docked in port!

It is important that you follow these steps as the installer will look for SH3 Commander and JSGME files and will halt if any are found. Likewise the installer will halt if it does not find certain key GWX files.


Always make sure you are in port for mod installs
Graphics may be ok while in patrol but I never take the chance

As the patch includes campaign files I doubt very much whether your old career will work anyway
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Old 02-20-07, 06:40 PM   #10
Lightning61
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I try to pay very close attention to detail, and I DO the "read me" thing, I'm evidently just not well versed enough in which mods affect which files in this particular sim.
Before I installed Any mods at all, I spent several days of browsing this forum and reading all I could find regarding problems and their relative causes/solutions.

I don't recall the "read me" stating anything regarding careers in progress being hosed, other than to be in port, rollback, disable, etc, (maybe a little note of caution about the campaign files would be in order)?

Turn me loose on rFactor, GTR, GTL, N2003, GPL, nKPro, etc. and I do just fine due to the fact that I've spent most of my years of PC gaming in the racing genre, I'm very familiar with the file structures, and which files interact.

I'm not intending to sound like a "smart azz" here, just want to be clear that I did follow instructions.

This sim and community !
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Old 02-20-07, 08:31 PM   #11
JScones
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Quote:
Originally Posted by Lightning61
Still no go!
Looks like something is totally screwed in my install, because now I can't even run a single mission.
This will totally suck losing my latest career which was my best to date!
I'll never install any patches or mods again while mid-career.

HMM, I just disabled the Weserebung mod, which I had cross checked the english names.cfg for missing entries with 1.02 before re-enabling, and I'm now back in my career.
I did enter the River Class freighter and Queen Mary in both .cfg files, so I don't get it?
Maybe someone with better working knowledge of the files can figure this one out?

I will still hold myself to my above statements, as I don't like the idea of having to start over again.
Yes. Here's the thing. Whilst it is very easy to simply delete a folder and make the installer happy, this is just a placebo.

You see, the installer stopped for a REASON. It stopped to SAVE you pain LATER. It found backup files under the MODS\!BACKUP folder. This means that there ARE modded files in your installation that were put there by JSGME. If you are saying that there are no mods installed, then my guess is at sometime you manually deleted a mod whilst it was still enabled.

Now, by deleting the !BACKUP folder to get the installer to work, all you are doing is putting off the inevitable, for most likely those files that are still installed in the game will conflict with GWX 1.02 and cause you even more frustrating CTDs.

The moral of the story, listen to the installer, for it is your friend. If it tells you something is wrong, investigate and resolve, don't bandaid.
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Old 02-20-07, 08:52 PM   #12
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Hi, I have a question...

After installing the 1.02 patch is it still necessary to enable the 'GWX - Late War Sensors Snorkel Antennas' optional mod at some point? Or is it now fully integrated in 1.02?

It's still in the MODS folder but enabling it doesn't seem to be discussed in the newer version of the manual, unless I overlooked it.

Thanks
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Old 02-21-07, 12:24 AM   #13
wojciech kucharski
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One question,
in Roster COT is type=104, in SEA type=101?
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Old 02-21-07, 12:34 AM   #14
bigboywooly
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Quote:
Originally Posted by OneTinSoldier
Hi, I have a question...

After installing the 1.02 patch is it still necessary to enable the 'GWX - Late War Sensors Snorkel Antennas' optional mod at some point? Or is it now fully integrated in 1.02?

It's still in the MODS folder but enabling it doesn't seem to be discussed in the newer version of the manual, unless I overlooked it.

Thanks
The late war sensors mod is to be enabled LATE WAR

From the manual


Quote:

Implementation of Late War Sensors in GWX

GWX implements two new sensor antennas:
1. FuMB-3
Bali: All type VII and Type IX U-boats and their variants mount this antenna on their

schnorchel
starting in October 1944 as part of the FuMB-29 Bali-Anlage.
2. FuMB-37
Leros: All Type XXI U-boats mount this antenna atop their schnorchel starting in
January 1945.
The FuMB
Leros RWR set included use of the FuMB-3 Bali antenna but had superior range and
detection capabilities; however, the FuMB-37
Leros RWR set is not included in stock Silent Hunter III.
The GWX team therefore distinguishes between the operational specification and capabilities of the two
systems by using the term “FuMB-37
Leros” to refer to the antenna and not the complete RWR set.

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Old 02-21-07, 12:35 AM   #15
JScones
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Quote:
Originally Posted by wojciech kucharski
One question,
in Roster COT is type=104, in SEA type=101?
It's a 104 in my install...

BBW?
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