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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#766 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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#767 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Thank you Tomfon!!
Was doubting because someone in this subject was talking about doubling the mastheights and my first thought was, that is wrong....
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#768 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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It might be even better if you bother downloading the tutorials from OLCs FF page and also the read me files. He explains everything really. ![]() |
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#769 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Is the sky supposed to look like this ?
Only useing GWX 2.1. No other mods to test this mod. ![]() |
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#770 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
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#771 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() I haven't seen that problem before...
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#772 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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Looks like the old "didn't roll back Sh3 commander before enabling the mod" problem.
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#773 |
Stowaway
Posts: n/a
Downloads:
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I'll agree with you on that observation.
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#774 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Phew!
![]() I hate it when someone posts a problem and I have no idea what the cause is. ![]() Thanks Samwolf and privateer. ![]()
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#775 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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It looks like I will be making another release of OLCU after all.
![]() ![]() ![]() I found a handful of cosmetic problems: a typo in menu.txt, and some reflections I missed in the 'Remove All Object Reflections' mod. Also, privateer will be releasing a fix for the GWX 2.1 Small Freighter mast height, so I want to remove that fix from OLCU to avoid people getting JSGME errors. I'm going to throw in a tweak to the water graphics as well. Sorry peeps, but it'll be another big download. Cheers, OLC
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#776 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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Waiting impatiently !
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#777 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#778 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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...but it'll take couple of hours to get there.
![]() Changes in this version:
I've changed the wave textures a bit, and the reflections a bit, because after more than a dozen OLCU patrols those are the things that looked to me like they could be improved (and the recently added option to remove all object reflections meant that for the first time I could tweak the reflections without the constraint of trying to stop the ship reflections getting too messed up). I wasn't sure whether to release that change since people seem to like OLCE2 as it is, but I really think it's an improvement so I took the risk. Let me know what you think! OLC
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#779 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#780 |
Bosun
![]() Join Date: Aug 2007
Location: Melbourne
Posts: 68
Downloads: 0
Uploads: 0
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Just downloaded, came in first....yay.....
Um Onelife, a question pls from a strictly mod user. After reading the readme and players guide, I assume the OLC GUI special is for players who use manual targeting. I unfortuantely do not as my mathematics etc is too crap, (especially if i play drunk as is often the case). I instead have manual targeting off and also weapon officer assistance turned off. So I have to set torpedo settings,etc but not AoB, distance, speed, etc. Sort of a compromise. As a result of this, I shouldn't add OLC GUI special. Ja? Also, If you use SH3 Commander, and if you plan to play with OLC GUI Special, then you should copy the U-BOAT folder into your SH3 COMMANDER folder, Um where is this folder located. One last question, will your pictures your about to put back up on the first page show the differences in keeping or removing reflections, enhanced particle effects etc? Its hard to visualize the difference. Is it based on rig hardware? Last edited by ssconvert; 05-26-08 at 04:20 AM. |
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