SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-07-06, 08:04 PM   #1
Torvald Von Mansee
Sea Lord
 
Join Date: Apr 2006
Location: CA4528
Posts: 1,693
Downloads: 3
Uploads: 0
Default Jumping up and down in frustration!!!!!

I finally got a Type XXI boat. I after a long, uneventful patrol, I was informed there was a convoy very nearby. So, I went to it. Just as my Sonarman is reporting all sorts of contacts nearby, I get the message there aren't enough men in the engine room. OF COURSE, the engine room is running at 100% efficiency. So, I deal w/this bug like I have been: having to individually move enough men out of the crowded crew quarters to move the entire engine room to rest, and then back again. Except it doesn't work, this time. I do all sorts of crew management things, but I still can't get the engines to turn on...at 100% EFFICIENCY!!!! Does this happen in the stock game, or just Grey Wolves?
__________________
"You may not be interested in war, but war is interested in you" - Leon Trotsky
Torvald Von Mansee is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:01 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.