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Old 09-30-06, 02:56 AM   #1
Parmenides
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Default NYGM 2.2 and GW 1.1a compatible?

Title says it all.

Can I use both great mods same time?

Thanks
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Old 09-30-06, 03:55 AM   #2
Immacolata
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Default No

Title says it all
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Old 09-30-06, 05:46 AM   #3
Parmenides
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thanks a lot.

I am very dissapointed
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Old 09-30-06, 10:43 AM   #4
Sailor Steve
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Default

The two supermods use a lot of different little mods that work in different ways, and they each have their own developments that also work in completely different ways, so major portions of them will conflict with each other.

The only way to make them work together would be to use the part of one or the other that you like, and check and double-check each part to make sure it still works. This of course requires that you know what you're doing, and it takes a lot of time and work.

I do this for myself, as do a couple of others, but if one of us were to post our combined mods it would probably be a different combination than what you wanted. The best thing is to use one or the other, or start putting together your own.
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Old 10-02-06, 01:39 PM   #5
raymond6751
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Default We are rich!

God bless you modders! Don't complain or feel sad that NYGM and GW won't combine, but rather be glad we have them both. It takes a while to do a patrol, and you really can't change mods in the middle.

What I plan to do is switch mods after each patrol, to experience them both. In this way I really will notice and appreciate the great work done by both teams.

Also, each patrol will really be an unknown and a new experience.

Let's hear a round of cheers for the guys who give freely of their talents so we can enjoy our fantasies!
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Old 10-02-06, 01:47 PM   #6
Ducimus
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I think there needs to be a sticky post with the following as a title,

"GW & NYGM are not compatible - n/t"

and then have the post locked so nobody can respond to it to prevent any future flame wars that may occur.
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