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#1 |
Bosun
![]() Join Date: Sep 2006
Posts: 63
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milkcow and GW and others Qs
i got a 1.4 (althouth the installer said 1.3 and the latest should be 1.4b
![]() went to the mediterranean campaign. from 29th at Spezia. then i need to patrol CJ2-something on the eastern-a$$ ![]() ![]() i know this is a really dead horse (but can we beat it anyway) - i'd like to discuss what to do about milkcows and friendly ports. could you please walk me thru the procedure of things if i want to dock at a port or a milkcow. when to exit the game (before/after what)? when to make changes to the Uboat (what do u mean by AFTER PATROL)? and so and so. thank u! ![]()
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#2 | |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
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![]() Quote:
You do about the same type of thing with a milkcow, but at a much closer range. I'm not sure of the number, but I think its less than 5. (specific option) Only exit game when on surface. and never make changes with mods except in port. If using sh3 commander and gw, I only make changes to crew and boat just b4 I start new patrol and not immediately after. Last edited by fredbass; 09-21-06 at 11:33 AM. |
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#3 |
Seaman
![]() Join Date: Aug 2006
Location: Montreal
Posts: 32
Downloads: 3
Uploads: 0
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When you guys talk about "the mediterranean campaign", do you simply mean that you go in the career menu and choose to transfer to La Spezia?
Or is there another campaign menu I am not aware of...?? Thanks As for milkcows, fredbass pretty much told you everything... |
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