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Old 08-31-06, 09:37 PM   #1
alp300
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Default "Cannot comply" from CE

I am on my first mission in 1939 in a Type IIA. I reached my patrol zone, and suddenly my CE is responding to my power commands with "Cannot comply".

My boat is dead in the water, cant go anywhere. I can dive and surface, but thats it. The weather is overcast and my watch crew is in foul weather gear, but I should still be able to move around shouldnt I???

I have moved my engine crew between compartments, etc. Nothing seems to work. I even set my time compression high and reeled off a day or so, and still nothing. My realism is set to 0%.
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Old 08-31-06, 10:12 PM   #2
bigboywooly
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Quote:
Originally Posted by alp300
I am on my first mission in 1939 in a Type IIA. I reached my patrol zone, and suddenly my CE is responding to my power commands with "Cannot comply".

My boat is dead in the water, cant go anywhere. I can dive and surface, but thats it. The weather is overcast and my watch crew is in foul weather gear, but I should still be able to move around shouldnt I???

I have moved my engine crew between compartments, etc. Nothing seems to work. I even set my time compression high and reeled off a day or so, and still nothing. My realism is set to 0%.
Hi and welcome to Subsim

Sounds like your crew are tired
High T\C wont refresh them - needs to be under 256 IIRC
Put them all in the rest bays for a bit and let them recharge
Crew fatigue can be a nightmare
I use SH3commander and set my fatigue to none
That way I dont have to babysit the crew


Hope that helps
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Old 08-31-06, 10:44 PM   #3
Shahed
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Wooly, I've seen a couple of people with that sig and I absoluetly love it.

Do you mind if I use that sig as well ? it is shareware right ? How do I make it clickable ?
I want to promote my favorite mod

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Old 08-31-06, 11:20 PM   #4
bigboywooly
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Quote:
Originally Posted by Shahed
Wooly, I've seen a couple of people with that sig and I absoluetly love it.

Do you mind if I use that sig as well ? it is shareware right ? How do I make it clickable ?
I want to promote my favorite mod

Unfortunately it belongs to members of the dev team only
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Old 08-31-06, 11:41 PM   #5
Jmack
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i get that cannot comply when i start a campaing with the XXI ...

crew is rested , it wont moove from harbor ... nothing, i put them to rest go to TC and spend intire days in that , and still nothing happens
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Old 09-01-06, 02:44 AM   #6
svenks
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Quote:
High T\C wont refresh them - needs to be under 256 IIRC
Wrong. You need to be under TC=64 for the fatigue/recover thing to work.
So if your crew is too tired to move the ship, get them into the bunks and set TC to 32. And don't forget the officers - they also need rest. In fact, I'l bet that your CE is way to tired to even order: "All ahead slow"!

In the future, you need to swap crew and officers around BEFORE they get to tired - or- do a search for "fatigue" and "vitamins". That will show you how to mod the game, so your crew won't get tired, or at least, not so fast!

HTH
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Old 09-01-06, 06:52 AM   #7
U-104
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Quote:
Originally Posted by Jmack
i get that cannot comply when i start a campaing with the XXI ...

crew is rested , it wont moove from harbor ... nothing, i put them to rest go to TC and spend intire days in that , and still nothing happens
Try back slow then ahead slow.
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Old 09-01-06, 08:41 AM   #8
Jmack
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doenst work mate ... the boat just wont moove. even reloading the game ...
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Old 09-01-06, 08:49 AM   #9
Shahed
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by Shahed
Wooly, I've seen a couple of people with that sig and I absoluetly love it.

Do you mind if I use that sig as well ? it is shareware right ? How do I make it clickable ?
I want to promote my favorite mod

Unfortunately it belongs to members of the dev team only
Ok Cool. Are there any other GW sigs which are shareware ?
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Old 09-01-06, 08:54 AM   #10
alp300
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I have already modified the basic.cfg and set each crewmember type to a maximum fatigue of 20 (from .5 or .6 original value). None of the crew have a exclamation point over them. I will try resting them, but none of them are showing signs of fatigue.
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Old 09-01-06, 11:05 AM   #11
planecrazydale
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same thing was happening to me. it turned out that i didn't have the correct crew members in the engine room. with my situation, i had to have an officer and 2 machinists (the guys with the little gear symbol) plus the rest of the spots filled.

(and they all had to be rested)

as soon as i got those gearheads in the room my props started up again and all was well.

hope that helps,

dj
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Old 09-02-06, 10:18 AM   #12
_Seth_
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Default Crew in Diesels..???????

Hmpfff........ they are all rested, all clear to leave port.... BUT NO MACHINES!!!

What could be wrong? tried to search here, but couldnt find anything....

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Old 09-03-06, 08:47 PM   #13
alp300
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Well, turns out my problem was fatigue.

How can I turn fatigue off completely?
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Old 09-03-06, 10:19 PM   #14
Kingcobra24
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Quote:
Originally Posted by alp300
Well, turns out my problem was fatigue.

How can I turn fatigue off completely?
You could try downloading & installing SH3 Commander. Among other things, it has the option of selecting "no fatigue". I would go with either version 2.4 or 2.5, because I've had a few problems with 2.6 working properly. I've heard that others have also had similar problems with 2.6, but the earlier versions worked fine.:hmm:
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Old 09-04-06, 03:02 AM   #15
svenks
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Quote:
Hmpfff........ they are all rested, all clear to leave port.... BUT NO MACHINES!!!
Hi Seth,
Looking at your screen, I can see 1 strange thing: With a full engine room, including both machinists and a qualified officer, your 'bar' should read full green!
Since it doesn't do that, I can only think that the problem is: No drudges! I think you need some enlisted men there - I guess the petty officers won't do the gread n' oil stuff

HTH
Sven
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