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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
Uploads: 0
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I realize that probably most people in the multiplayer community use auto TMA. I don't know if it's because they are not good at TMA, or just don't like the fun of working for a solution. I've met a couple people recently that have had little or no experience with TMA. I'm creating this thread so we can have a repository of tips and tricks to help them out.
I had the pleasure of teaching someone today who had never touched TMA before. His first ever solution had an error of 3.2nm for a target 20nm away. I consider that a big success for the first time, and I hope we can have that kind of impact here on newcomers. So how bout it, people? Post your best tips and tricks. I will probably create a tutorial video for the method I used. It's a bit hard for me to explain it in text. |
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