SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-01-06, 06:06 PM   #1
DanCanovas
Grey Wolf
 
Join Date: Oct 2004
Location: London, UK
Posts: 778
Downloads: 0
Uploads: 0
Default GWX Question.

its a bit of a long shot and I completely understand if you can't give this information but will GWX fix the time spent docked at milch cows and friendly vessels problem. I know Commander fixes it but I was wondering if GWX would as I prefer to use as few mods as possible.
__________________
DanCanovas is offline   Reply With Quote
Old 10-01-06, 07:34 PM   #2
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

I'm not really sure that's something GWX would be able to do inheriently. The game was never designed with milk cows in mind, they came about by mod devs noticing you could place a harbor anywhere. So combined that with a ship somewhere to make a milk cow.

SH3 Commander, SH3 Patrol and other programs which "fix" the milk cow problem work by seeing that you're not in your home port after a patrol and manually changing the Days In Port to 1, assuming you're at a milk cow. I'm not sure that SH3 itself, and therefore GWX or other mods, can tell automatically that you ended where you weren't supposed to be and therefore set it to just 1 day.

It would certainly be neat if they could though, and if anyone can the player supermod devs can. Guess we'll have to see.
__________________

kylania is offline   Reply With Quote
Old 10-02-06, 11:15 AM   #3
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by DanCanovas
I know Commander fixes it but I was wondering if GWX would as I prefer to use as few mods as possible.
It's just my opinion, but if I was limited to only one mod SH3 Commander would be my choice. it does so many things that I can't see how anyone could live without it.

Of course I also don't see how anyone could limit themselves to "as few mods as possible", but again that's just me (running more than 40 mods).
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 10-02-06, 01:18 PM   #4
DanCanovas
Grey Wolf
 
Join Date: Oct 2004
Location: London, UK
Posts: 778
Downloads: 0
Uploads: 0
Default

well my game seems to stop functioning correctly with several mods. and certainly in terms of multiplayer, most mods cause instability. SH3 multiplayer is rather fragile.
__________________
DanCanovas is offline   Reply With Quote
Old 10-02-06, 01:29 PM   #5
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,253
Downloads: 90
Uploads: 0


Default

I believe you can adjust milch cows to one day in the INI files. I do not know how but I understand it can be done. Fortunate for us, the guys at GW listen to us and I would suspect they will fix that.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 10-02-06, 05:02 PM   #6
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by DanCanovas
well my game seems to stop functioning correctly with several mods. and certainly in terms of multiplayer, most mods cause instability. SH3 multiplayer is rather fragile.
Ah, multiplayer. That one always slips by me.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 10-02-06, 05:24 PM   #7
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

I am pretty much certain if you rollback SH3commander you shouldnt have any problems
Unfortunately without SH3commander there is no way to change day spent in base to 1 when at a milkcow - UNLESS - you change the current entry of 28 days in the Basic.cfg before you leave patrol
Unfortunately this means you will only spend 1 day inbetween patrols when at your home port

If you spend a lot of time multiplaying it may be worth having 2 installs
One for online and one with sh3 commander and anything else you want to add for your normal play
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:12 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.