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Old 06-29-06, 01:58 PM   #1
Gammel
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Default Early war night surface engagements - would you like?

try the following on your sim.cfg. Sure needs some finetuning but works quite well...

Quote:
deleted cause lack of quality
Just about beeing detected...range ~1000 meter, torpedos already running!
I´m using stock aisensors.dat, only change i made there is increasing the visual range, cause i´m using 16km visibility...

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Last edited by Gammel; 06-30-06 at 03:13 PM.
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Old 06-29-06, 02:09 PM   #2
CB..
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Light factor=10.0
now that is brilliant mate..nice one
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Old 06-29-06, 02:36 PM   #3
Gammel
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Thanks, CB!

hardest thing is to keep the scope beeing detectable by enemy visual.
and of course the SH3 loading times...

Here´s my current sim.cfg, a field of wip and messed up values lol
Quote:
see first post
much to discover here i´ll bet.

Btw i´m using your tweaked escorts from AIfight2 mod.
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Old 06-29-06, 05:53 PM   #4
Gammel
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OK - Total revamp :p
Quote:
[Visual]
Detection time=3 ;[s] min detection time.
Sensitivity=0.01 ;(0..1) at (sensitivity * max range) we have a double detection time.
Fog factor=0.3 ;[>=0]
Light factor=15.0 ;[>=0]
Waves factor=1.0 ;[>=0]
Enemy surface factor=1.5 ;[m2]
Enemy speed factor=0 ;[kt]
works much better, problem with non spottet scope is solved
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Old 06-29-06, 08:28 PM   #5
U-Bones
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Nice Gammel, I just finished switching from a NYGM 2.0 base to GW 1.1a with AIFight2 mod also This will definately help get me jump started as sim.cfg was what I was working on just before I switched.

I figured that if NYGM DD's and rowboats were on or off, I could get better results by other means on a more standard base and have less of a black box, and so far it is very promising submerged, no surface action yet. Sub damage is more balanced in just a short time, and long repairs are working nicely with it after very little tweaking.

All in all I am really happy with how things are going so far - gonna do a shakedown patrol next.

CB, you are definately on the list of people I would like to share my annual beer with. Cheers
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Old 06-30-06, 06:06 AM   #6
CB..
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Cheers guys!! keep on experimenting..there's no law against it!!
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the world's tinyiest sh3 supermod-
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Are full of passionate intensity.

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Old 06-30-06, 08:29 AM   #7
Gammel
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Cheers CB!
I love to play around esp with that sim.cfg file.
You have such great options here to control and the whole Ai behavior
- even the solution for the too easily spotted snorkel by late war airplane radar is in here...

Anyone else tried the new posted settings?
Quote:
[Visual]
Detection time=3 ;[s] min detection time.
Sensitivity=0.01 ;(0..1) at (sensitivity * max range) we have a double detection time.
Fog factor=0.3 ;[>=0]
Light factor=15.0 ;[>=0]
Waves factor=1.0 ;[>=0]
Enemy surface factor=1.5 ;[m2]
Enemy speed factor=0 ;[kt]
On first posted settings i´d make a terrible mistake with the speed factor value.
It´s enemy speed factor, means the players sub!!!

I like the idea setting it to zero or one knot, so the faster you get (and the lonker your scope wake will be)
the higher would the possible detecton propability of enemy lookouts or pilots spotting you scope wake...(in my wild theory)

Anyone here like to try and give some feedback? C´mon it´s only a small copy and paste job to add it to your sim.cfg.
Please make backup first :p


Loading times of the game are horrible, so testing new settings is a very time intensive procedure.

Greetings to all here,
may the best team win (it´s football today!!) lol


I´ll change <= Edit: Ooops /\
Game is called soccer i found out |
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Old 06-30-06, 09:53 AM   #8
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Quote:
Originally Posted by Gammel
Ooops /\
Game is called soccer i found out |
No its called football :rotfl: Association football to give it its full name
Only called soccer in countries that already have their own game called football ie American football or Aussie rules football
A little OT lol
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Old 06-30-06, 01:05 PM   #9
Gammel
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Thanks for clearing that up for me, bigboywooly!:rotfl:

Good luck to your country´s team - we already made it!!!
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Old 06-30-06, 01:55 PM   #10
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Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by Gammel
Ooops /\
Game is called soccer i found out |
No its called football :rotfl: Association football to give it its full name
Only called soccer in countries that already have their own game called football ie American football or Aussie rules football
A little OT lol
hehe but to be technical (while still OT.. sry) SOCcer was the British abbreviation for Association Football, as opposed to Rugby Football. So while the word became descriptive of the game itself moreso in America and Canada then anywhere else, soccer is most definitly a British term for the game.

(Highbury is the name of a recently retired football stadium for those that didn't know.. kinda an obsession for me)

Last edited by Highbury; 06-30-06 at 01:57 PM.
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Old 06-30-06, 04:50 PM   #11
Gammel
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Damn, i missed most of the Italy / Ukraine game. Played a SH3 war patrol instead with my new sim.cfg. :rotfl:
Sure my girlfriend will kill me tomorrow (she´s half italien)

Can say after playing a 1939 war patrol this is workin very well...
Quote:
[Visual]
Detection time=3 ;[s] min detection time.
Sensitivity=0.01 ;(0..1) at (sensitivity * max range) we have a double detection time.
Fog factor=0.3 ;[>=0]
Light factor=15.0 ;[>=0]
Waves factor=1.0 ;[>=0]
Enemy surface factor=1.5 ;[m2]
Enemy speed factor=0 ;[kt]
Some Patrol impressions (Thread will be moved by moderators soon)

Patroling ~30 km to english east coast somewhere around Norwich...
already sunk a c2 further south(4 torpedos used, refused to go down fast..) further south. Of course he transmitted my position and even befor the last torpedo was fired, i was attacked by 2 hurricane fightes (2 bombs where dropped and missed very close, one hurri used his guns) Sidenote: cause of modding all attacking planes are bombing at the first approach

Back to patrol: proceeding further north-west and the remains of the c2 still in sight (very shallow water)
i encountered a small freighter. Spotted him at long range, ordered scope deep and fired a t1 at him. dud.
fired another, this time torpedo works as espected but also he has no intention to go down fast.
Ordered gun crew to 88 and gave open fire command.

My gun crew at work



Small freighter took some shells and still refused to go to seabelt.
I became to afraid of sitting like a duck at this dangerous location and gave command to fire 2 additional torpedos at the small vessel.

Wanna have a confirmed sinking before leaving the area. Both impacted and the poor ship was cutted in half.
(crew had already left the vessel after sending a warning before firing the 2 torpedos


Now back on course ahead flank...


To the great luck of me and my crew the weather changed...looks like a storm or something is about to be formed...
To get at least a little defence against approaching planes i let my toughest crewmember man the AA mg:

(picture taken from 1WO a few hours after bringing doom to the little freighter.
It´s late evening now and due great luck and help of zeus we hav´nt met any more planes. Guess next british airbase is around 50 km away...

My subcaptain ego is now looking very forward for the night to fall but there´re other guys looking for us too...remember at least one of the engaged ship has reported our position.
My sub was cruising not on half ahead, know we´ve got to get out here as fast as possible, but visibil conditons are becoming worser the nearer the night is. Don´t wann risk a nasty surprise cause my watchcrew´s fail reporting a ship. So half ahead is most we can go atm.

And as espected...
The coastal guard. Spotted at great distance, note to myself: requesting some u-boat bandges for crew...



They have no change to find our little sub by visual in this lighting conditions (ok a complete moron would be detected by coming too close, but not my subcaptains ego, hehe).

But i wanted absolute no risk any more, we where lucky enough today and my crew is tired and hungry. So i gave command to go to 25 meters ordered the cook to make some nice meal for my brave men and me. No more war for us today, we´ve seen enough. All ahead slow, i´m hungry...

The two guard passed peacefully by at 1500 meters (theoretical they could detect us with their poor acoustic equipment, but hans, my experienced sonar man told me we had at least to go ahead 2/3 or faster at those murky acoustic conditions...




This has realy happend on september the third, 1939.
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